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  1. #131
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,600
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    For me, personally, I could see this as a very enjoyable update... If the FFXI 24 man doesn't take a steaming dump on FFXI as a whole.

    But also if the "Chaos" raids bring enough of my friends online that we do them together. A common problem that drove quite a number of folks away from XIV in the early days was the fact that raids were reduced to 8 man endeavors, compared to FFXI where you often had 18 man content for a long time (a common complaint about modern XI is that everything is 6 man, so there's no room for newbies).

    So quite a number of my friend groups got broken up by XIV's raiding design such that by the time Final Coil was a thing, hardly any of them had stuck around, basically due to not being able to get in on clears with any regularity.

    But the "Chaos" raids will have to have good gear rewards. There's also the wonder of if they'll be on current content iLvl or earlier. Afterall, Cloud of Darkness comes from a level 50 24 man. If it's just a 24 man trial... idk, seem kind pointless to me. Also seems like it won't have a worthwhile reward.

    As far as MSQ goes, I don't give a single care about it. Oooh, some glass walls~ oohh wooh~ They've never done glass walls that break in a dungeon before...

    Oh wait, yes they have. At least half a dozen times.
    (2)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  2. #132
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Valence View Post
    That's odd, I thought I was the one triggering you here, seeing how you keep replying. Little snowflake is so insecure that the only thing it has to do in life is trying to bait on internet forums.

    Well bait used to be better, as they say.
    Man it ain't even bait at this point. These forums are triggered by people saying they like a character lmao. But yeah, I can reply the same way you can harp on whatever issue you think their is. I'm just amused people are surprise Pikachu face their "demands" are unheard. Likely because it doesn't really matter to SE atm.
    Every single "healer" (does this include people who haven't actually healed for years still?) that expressed whatever in that Healer strike thread could quit XIV, and I'd be surprised if they would even acknowledge the dent. Hell the people in this thread who have a history of claiming they'll quit if "xyz" demand isn't met, can quit and it wouldn't make much of a difference.

    The forums think they are bigger than what they actually are to the overall community. That's amusing.
    (0)

  3. #133
    Player
    Awkward's Avatar
    Join Date
    Mar 2019
    Posts
    35
    Character
    Vaettir Schwarzer
    World
    Adamantoise
    Main Class
    Warrior Lv 88
    Quote Originally Posted by AnimaAnimus View Post
    They made a mistake naming it a PLL. It was basically Yoshida giving a brief overview of a few things they have coming down the pipeline and calling it a PLL raised everyone's expectations too high.

    I was however glad to hear Yoshida is actually overseeing what is going on and the fact that the trailer hasn't even been made yet, the patch isn't until November, along with the fact that Wuk was nowhere to be seen, makes me think things were scrapped and they are trying to quickly rewrite and remake a lot of it in hopes they can still salvage the expansion as a whole. 2-3 years of what we got in 7.0 would not bode well for 8.0
    Wuk was in the slide for 'more main scenario quests' so they are certainly going to be there in 7.1 as omnipresent as ever, especially since it's probably going to be focused on Gulool Ja Jr. and they made sure their Mary Sue would play a critical role in their story too by becoming their guardian. It just probably wasn't a focal point of the PLL because they know the reception was bad but don't care enough to change anything at this point and are just going to "continue making content for nobody" as said by another user.
    (9)

  4. #134
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,489
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ReynTime View Post
    I saw the Live Letter with the YouTube chat on. In the japanese channel. When they made the great "revelation" that there would be more hildibrand quests... which they confirmed more than once even BEFORE dawntrail came out, the chat was acting all surprised and like they were giving the greatest gift ever out of the kindness of their hearts.

    The average XIV player will still get ultra hyped when the same things get announced for every patch, in every expansion. Like a parody of a star wars fan that loses their shit over seeing AT-ATs or something.
    This, so much.

    Been noticing this a lot once I started sitting in their Twitch live letters within the past year or two, but the hype spam over the most miniscule things that don't even last longer than a week or have no real tangible impact to the content life of the game ("OMG I NEED THAT MINION IN MY LIIIIIFE!" BEST PATCH EVAR!" "Ooooh the cute new umbrella, UWU") despite how shallow everything else seems really makes it look like a large portion of the playerbase are just as responsible for the stagnation of the game as the devs are, by dint of how easily (and superficially) they are placated by minor and low-effort additions simply because they are new. I know, I know, "not the same players as the ones complaining" and all that, but it really is the meme of the cartoon dog sitting in a burning room saying "this is fine." It's like they forget all of their grievances the moment the devs start jingling their car keys over them. So it's little wonder that the devs keep churning out the same old stuff with barely-new paint slapped on.
    (21)

  5. #135
    Player
    DynnDiablos's Avatar
    Join Date
    Mar 2019
    Posts
    1,164
    Character
    Shai Rae
    World
    Seraph
    Main Class
    Dancer Lv 100
    One thing I find interesting is the mindset by many hardcore/raider content players is the pure disdain for the casual playerbase, when the foundation of this game and its success is thanks to the casuals. This whole "casuals are ruining the game" mentality is going to be real neat to see put into practice when many of us who have played for over a decade peace out. Let's truly see what happens to FFXIV if Yoshi P and team truly go all in on hard content and catering to the small (yet vocal) hardcore playerbase. I think you are going to find it very lonely by 8.0.

    FFXIV still exists today because of the long history of casual content and players. You should be THANKING us for still putting up with the BS and sticking around even though the content is shifting to where the game is obviously no longer being developed for us. Of course, players who love hard content will gaslight and say, "It's your own resistance to hard content that is making the game unappealing." Well, no. I don't play this game to be frustrated or stressed and to play hard stuff. I play it for the story and experiences outside of extremes, savages, etc. So, if a bulk of the new content is going to be that...I am being left out by what is being developed.

    Apparently, us casuals, should just quit, or shut up and be happy with doing an alliance raid weekly and our dailies until spring and the handful of MSQ quests that will take an hour less. Well, let's see how many of us put up with it. The very player base some of you complain about and hate, may be the very ones that keep your game afloat so you have your super hard experiences to enjoy.
    (30)
    "The worst foe lies within the self."

  6. #136
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,034
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Jeeqbit View Post
    snip
    The game's UI is atrocious and nobody can be blamed for having issues getting information out of it. Same goes for the Lodestone. The early 2000s called, they want their website design back. The Lodestone is a mess. I hate using it even more than the scattered Discords. The different gaming news site articles are worse still. The only outlier is the wiki. The wiki is actually decent.

    People have been complaining about the lack of a field operation for literally the entirety of Endwalker. They could have pushed that earlier on the development timeline if they wanted to. Also, we're talking about one of the biggest Japanese gaming studios. They can throw more money, people and development time on things, they just choose not to.
    (13)

  7. #137
    Player
    Miki_L's Avatar
    Join Date
    Nov 2023
    Posts
    55
    Character
    Miki Loire
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by DynnDiablos View Post
    One thing I find interesting is the mindset by many hardcore/raider content players is the pure disdain for the casual playerbase, when the foundation of this game and its success is thanks to the casuals. This whole "casuals are ruining the game" mentality is going to be real neat to see put into practice when many of us who have played for over a decade peace out. Let's truly see what happens to FFXIV if Yoshi P and team truly go all in on hard content and catering to the small (yet vocal) hardcore playerbase. I think you are going to find it very lonely by 8.0.

    FFXIV still exists today because of the long history of casual content and players. You should be THANKING us for still putting up with the BS and sticking around even though the content is shifting to where the game is obviously no longer being developed for us. Of course, players who love hard content will gaslight and say, "It's your own resistance to hard content that is making the game unappealing." Well, no. I don't play this game to be frustrated or stressed and to play hard stuff. I play it for the story and experiences outside of extremes, savages, etc. So, if a bulk of the new content is going to be that...I am being left out by what is being developed.

    Apparently, us casuals, should just quit, or shut up and be happy with doing an alliance raid weekly and our dailies until spring and the handful of MSQ quests that will take an hour less. Well, let's see how many of us put up with it. The very player base some of you complain about and hate, may be the very ones that keep your game afloat so you have your super hard experiences to enjoy.
    You're complaining that raiders somehow made the casual content more boring? The casual content became more boring because casuals put in zero effort. The raiders were the first to claim this and then lo and behold a few expansions later the casual opinion caught up and they realized that they want to actually play a fun game. Raiders are getting more content tailored to them because they actually give feedback, something casuals have not done. They just worshipped the developers and it took a shitty MSQ to change their opinion.
    (10)

  8. #138
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,678
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by CNitsah View Post
    let's conveniently ignore the fact the complaints about the lack of field operation have been a hot topic for more than 2 years...
    Well yes, I agree, but it seems SE only got this information near the end of the expansion from Zepla's video and frantically added it to the fanfest announcements at the last minute.

    The thing is though, if you know this game, you know they plan their content cycle prior to the expansion's release. So all the content in Dawntrail is decided around the time they are doing the 3 fanfests and then it's set in stone after that. So although they only found out about our wish for Field Operations from Zepla's video, they were only looking for this information at that time as well.

    I don't know why they do it this way and make it set in stone but it's how they do it. For example, they said they were making 3 variant/criterion dungeons in EW. If the first one flopped, it wouldn't matter, because they had 3 planned and that was set in stone tbh.
    (5)

  9. #139
    Player
    DynnDiablos's Avatar
    Join Date
    Mar 2019
    Posts
    1,164
    Character
    Shai Rae
    World
    Seraph
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Miki_L View Post
    You're complaining that raiders somehow made the casual content more boring? The casual content became more boring because casuals put in zero effort. The raiders were the first to claim this and then lo and behold a few expansions later the casual opinion caught up and they realized that they want to actually play a fun game. Raiders are getting more content tailored to them because they actually give feedback, something casuals have not done. They just worshipped the developers and it took a shitty MSQ to change their opinion.
    Spoken like a true "raider." You all think you really are the saviors of this game. Well, let's see how that continues as they develop content that a majority of the playerbase won't touch. It's amazing how deluded you all are thinking what you want to play is all that matters. And I love how you assume to know me and act like I've just loved everything that this game has spit out. I've been very vocal about my dislike for casual content diversity (or lack thereof). Now enjoy doing your hard content with the 1% or less of the playerbase that's interested. Chaos Alliance will be dead in in weeks once its relegated to discord groups.
    (23)
    "The worst foe lies within the self."

  10. #140
    Player
    Remember_The_Name's Avatar
    Join Date
    Sep 2022
    Location
    Gridania
    Posts
    97
    Character
    Caroline Frost
    World
    Odin
    Main Class
    White Mage Lv 100
    At first, I was excited when I heard about upcoming "savage alliance raids". Since normal ones are either nerfed into the ground or mindnumbingly easy/boring, I was expecting that they will shake up the mold.

    And then I learned that there will be no trash packs, no road to the boss. Only final room with final boss of a the entire raid series.

    Bruh....

    NO exploration, NO getting past different trash mobs or bosses, NO solving puzzles to proceed, NO coordinating what alliance goes where and does what. With actual mechanics to respect. Nope, not coming.

    Enjoy 24 man trial fight, with the absolutely THE BEST gameplay loop of "start->wipe->black screen->start..." (repeat ad nauseum until clear). Such innovation, definetly didn't saw that in...ugh... 97% of other EX+ duties!!


    P.S. I am praying so much for them to not fumble FF11 alliance raid and not made them into Myths of the Realm siop that I will probably power up my own mini-primal.
    (30)

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