I'd argue they should make stats feel more impactful (and have more information on the character sheet) then removing them entirely, I feel that the devs/players are far too gung ho about removing stuff, the game is barebones as it is, stats are a small way to optimise your character and make you think about gearing. I would prefer more engaging interactions beyond just stacking crit and reaching a particular speed.

At that point, might as well remove MP, casting, repairing, melding and positionals so the game is even less engaging. With how watered down the systems have become over the years, I'm finding less and less reason to log in. Streamlining is fine, but there is a point where its just too much, I'd argue removing stats would cross that line.