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  1. #1
    Player
    MisterNublet's Avatar
    Join Date
    Oct 2020
    Location
    Gridania
    Posts
    410
    Character
    Autechre Voidmoon
    World
    Midgardsormr
    Main Class
    Sage Lv 90
    Quote Originally Posted by Lyndina View Post
    I mean...there is a point that melds are basically useless. Every class goes for crit/det/Dh anyway. . Everything else...nope. Sure rare cases like monk and skill speed...but you could also give out gear with those stats on it.
    Melds are useless because the combat system is trash and restrictive.

    Rotations have to fit the 2-minute meta that the developers have pigeon-held us into, or your rotation ends up subpar and feels bad to play.

    Get rid of 99% of the group buffs, stop with the 30sec/1min/2min timers, and allow spell/skill speed to affect cooldowns will open up different builds.
    (9)

  2. #2
    Player
    BabyYoda's Avatar
    Join Date
    Aug 2024
    Posts
    472
    Character
    Rui Aii
    World
    Sagittarius
    Main Class
    Summoner Lv 80
    Quote Originally Posted by MisterNublet View Post
    Melds are useless because the combat system is trash and restrictive.

    Rotations have to fit the 2-minute meta that the developers have pigeon-held us into, or your rotation ends up subpar and feels bad to play.

    Get rid of 99% of the group buffs, stop with the 30sec/1min/2min timers, and allow spell/skill speed to affect cooldowns will open up different builds.
    It is being this way because it is easier to balance.. and the jobs still not balanced..

    Let's be real here.. we need huge changes to combat system.. talent system could be a solution.. but again with no agency of how your job has been played it is still will not change the current system
    (1)