Quote Originally Posted by Azurarok View Post
from what I've heard of it, it seemed like MCH didn't have range tax before ShB and managed it by being much more complex to play? I do think it's acceptable for the job to do dps comparable to BLM/VPR/SAM if more gauge management and RNG were involved, diverting attention to your UIs more in exchange for less focus on positioning.

If the current playstyle should be kept for those who do enjoy it that should be moved to a new rphys job imo.
It had a ranged tax like Bard actually, and has had it since HW, but you could ignore it if you had a DRG that essentially gave to rphys jobs +10% damage from piercing synergy in HW, and +5% in SB, which was the way to offset or even outcome the ranged tax especially in HW where double rphys became very meta. The difference was that the party boni weren't handing 1% damage per role filled to everybody, but having a tank would give you VIT +5% (was it?), having a melee DPS STR +5%, having a rphys +5% DEX, etc, which was not doing much for parties where you had no DRG to help you.

Also yes, the rotations were infinitely more complex for Ranged Physical for sure, and there was other things to do besides it as well.