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  1. #111
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,360
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Shadyshawty View Post
    If you're struggling with the changes, it's likely because you’re not adjusting to the new style. Do you even raid high-level content? These changes were made to improve the experience, not reduce the job’s effectiveness. Include this animations are designed to keep the pace of combat flowing smoothly.

    These updates were made with top-level performance in mind, while ensuring the job remains engaging and fun for everyone.
    10/10 ChatGPT meme post
    (2)

  2. #112
    Player
    VerySadDRG's Avatar
    Join Date
    Jul 2024
    Posts
    30
    Character
    Pryanik Pancechi
    World
    Cerberus
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Shadyshawty View Post
    changes were made to improve the experience, not reduce the job’s effectiveness.
    Yet again, that's why DRGs can't enter LoTD whenever they want, which makes it less comfortable to run it in M6S, especially when compared to RPR and VPR? Dunno, to me it seems that it is anything but improvement. How many high-end raids did you clear as a DRG again?

    The only improvement I can think of is Piercing Talon, which is works as both ranged GCD and a filler when you want to delay your GCD rotation.

    And what style exactly is it again? Press whatever comes off CD? Seems like style of literally every other job that isn't based on GCD gauges.

    Also, it is really hilarious that so-called top-level performances couldn't manage both pre-7.0 Dragon Gauge, and three Nastronds after rework.
    (4)

  3. 05-07-2025 06:46 AM

  4. 05-07-2025 06:48 AM

  5. #113
    Player
    Reginald_Cain's Avatar
    Join Date
    Sep 2020
    Location
    Gridania
    Posts
    117
    Character
    Reginald Cain
    World
    Exodus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by VerySadDRG View Post
    Also, it is really hilarious that so-called top-level performances couldn't manage both pre-7.0 Dragon Gauge, and three Nastronds after rework.
    PREACH Azure Brother! Hark thee infidels whom plot against dragoon having blue aura, 3 weaves of nastrond and having a job gauge! No longer will we stand idly by while our job is stripped of its identity as a weave heavy glowy spear god! One day i will return to the days of having 3 nastronds along side my wyrmwind thrust during trash pulls! One day our gauge will be something to manage again! By Hydaelyns light and the song of all Midgardsormr's children we will have our blue aura back! Mark my words dual bladed curs! We will take back what you have stolen from us!
    (1)

  6. #114
    Player
    Reginald_Cain's Avatar
    Join Date
    Sep 2020
    Location
    Gridania
    Posts
    117
    Character
    Reginald Cain
    World
    Exodus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by HikariKurosawa View Post
    Oh wow dude you got to level 100 and did some endgame content in an mmo that totally makes your opinion more relevant than mine. Bait used to be believable lol. Good one.

    DRG is one of the top damage dealers right now and it is not a selfish dps. It already has enough oGCD at level 95, and it gets another one at level 100. I think that if you want to serve an argument, it's best to just do it rather than to try to gatekeep opinions on something that is entirely subjective in a game that takes little to no skill to begin with. It's an mmo. You're not playing something hard, you're playing an mmo. Even the best players of mmos take tons of attempts to get an encounter down. It's a memorization game. Trial through failure. Stop talking like you're an elite gamer. Nobody playing an mmo is elite. If they were elite level skill, they would be playing a game that actually demands elite level ability.
    that level 100 ogcd is the same button as stardiver so it only gets used once a minute not really adding a lot of difficulty
    (0)

  7. #115
    Player
    Reginald_Cain's Avatar
    Join Date
    Sep 2020
    Location
    Gridania
    Posts
    117
    Character
    Reginald Cain
    World
    Exodus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by HikariKurosawa View Post
    Dragoon is pretty much the oGCD job, and it was way worse when you didn't have burst for the first raid buff window. "elegant" lol. So elegant for the rotation to work really poorly in all forms of content. If they ever add eye management back to dragoon I'll just unsubscribe.
    Yeah making lotd usable in opener was a great change ngl
    (0)

  8. #116
    Player
    Reginald_Cain's Avatar
    Join Date
    Sep 2020
    Location
    Gridania
    Posts
    117
    Character
    Reginald Cain
    World
    Exodus
    Main Class
    Machinist Lv 100
    I don't really want eyes back but i want the blood of the dragon gauge from stormblood back. I'd even settle for the shadowbringers version so long as we get the aura and it feels like fang and claw/ wheeling thrust have purpose again.
    (0)

  9. #117
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,001
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    Plus nevermind that "You just get lots of oGCDs to cram into your burst window" is hardly a solid design concept in the first place. In any less stockholm-syndromed playerbase it'd be called out as leftovers from a design process, "too much cruft left lying around and not cleaned up".

    You know how you always dislike it when games have dozens of filler abilities that do nearly nothing and just exist because nobody cared to make them useful or meaningful? That's how oGCD-proliferation feels for DPS. You could remove them and increase the GCD potency and nothing would be lost. At all. Except that you need surgery for carpal tunnel a few years later, maybe, so that'd be another positive.

    I'm all for some jobs being more burst-centric vs others being more filler-focused, etc etc. But if the solution is just to add 2 more oGCDs each expansion and call it a day, that's not class design, that's capitulation to your own game's bloat.
    (1)

  10. #118
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,131
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    Carighan you're right but haven't gone far enough; let us extend the gcd to, say, 120s and further increase the potency of weaponskills accordingly. As you say, nothing's lost when removing oGCDs and what are GCDs between burst if not cut from the same cloth?
    (2)

  11. #119
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    771
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Reginald_Cain View Post
    I don't really want eyes back but i want the blood of the dragon gauge from stormblood back. I'd even settle for the shadowbringers version so long as we get the aura and it feels like fang and claw/ wheeling thrust have purpose again.
    I'm confused. BotD without eyes has no purpose at all, unless it's the HW version of BotD but you're explicitly saying StB.

    However, I do agree that we should get the blue aura back.
    (1)

  12. #120
    Player
    Reginald_Cain's Avatar
    Join Date
    Sep 2020
    Location
    Gridania
    Posts
    117
    Character
    Reginald Cain
    World
    Exodus
    Main Class
    Machinist Lv 100
    The blood of the dragon gauge in stormblood boosted jump potencies and it had to be maintained with fang and claw and wheeling thrust. The goal was getting the gauge to thirty before entering lotd so you could get more nastrond's off. I think you could get 4 off if you were good at that.
    (0)
    Last edited by Reginald_Cain; 05-08-2025 at 08:40 AM.

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