10/10 ChatGPT meme postIf you're struggling with the changes, it's likely because you’re not adjusting to the new style. Do you even raid high-level content? These changes were made to improve the experience, not reduce the job’s effectiveness. Include this animations are designed to keep the pace of combat flowing smoothly.
These updates were made with top-level performance in mind, while ensuring the job remains engaging and fun for everyone.
Yet again, that's why DRGs can't enter LoTD whenever they want, which makes it less comfortable to run it in M6S, especially when compared to RPR and VPR? Dunno, to me it seems that it is anything but improvement. How many high-end raids did you clear as a DRG again?
The only improvement I can think of is Piercing Talon, which is works as both ranged GCD and a filler when you want to delay your GCD rotation.
And what style exactly is it again? Press whatever comes off CD? Seems like style of literally every other job that isn't based on GCD gauges.
Also, it is really hilarious that so-called top-level performances couldn't manage both pre-7.0 Dragon Gauge, and three Nastronds after rework.
PREACH Azure Brother! Hark thee infidels whom plot against dragoon having blue aura, 3 weaves of nastrond and having a job gauge! No longer will we stand idly by while our job is stripped of its identity as a weave heavy glowy spear god! One day i will return to the days of having 3 nastronds along side my wyrmwind thrust during trash pulls! One day our gauge will be something to manage again! By Hydaelyns light and the song of all Midgardsormr's children we will have our blue aura back! Mark my words dual bladed curs! We will take back what you have stolen from us!
that level 100 ogcd is the same button as stardiver so it only gets used once a minute not really adding a lot of difficultyOh wow dude you got to level 100 and did some endgame content in an mmo that totally makes your opinion more relevant than mine. Bait used to be believable lol. Good one.
DRG is one of the top damage dealers right now and it is not a selfish dps. It already has enough oGCD at level 95, and it gets another one at level 100. I think that if you want to serve an argument, it's best to just do it rather than to try to gatekeep opinions on something that is entirely subjective in a game that takes little to no skill to begin with. It's an mmo. You're not playing something hard, you're playing an mmo. Even the best players of mmos take tons of attempts to get an encounter down. It's a memorization game. Trial through failure. Stop talking like you're an elite gamer. Nobody playing an mmo is elite. If they were elite level skill, they would be playing a game that actually demands elite level ability.
Yeah making lotd usable in opener was a great change nglDragoon is pretty much the oGCD job, and it was way worse when you didn't have burst for the first raid buff window. "elegant" lol. So elegant for the rotation to work really poorly in all forms of content. If they ever add eye management back to dragoon I'll just unsubscribe.
I don't really want eyes back but i want the blood of the dragon gauge from stormblood back. I'd even settle for the shadowbringers version so long as we get the aura and it feels like fang and claw/ wheeling thrust have purpose again.
Plus nevermind that "You just get lots of oGCDs to cram into your burst window" is hardly a solid design concept in the first place. In any less stockholm-syndromed playerbase it'd be called out as leftovers from a design process, "too much cruft left lying around and not cleaned up".
You know how you always dislike it when games have dozens of filler abilities that do nearly nothing and just exist because nobody cared to make them useful or meaningful? That's how oGCD-proliferation feels for DPS. You could remove them and increase the GCD potency and nothing would be lost. At all. Except that you need surgery for carpal tunnel a few years later, maybe, so that'd be another positive.
I'm all for some jobs being more burst-centric vs others being more filler-focused, etc etc. But if the solution is just to add 2 more oGCDs each expansion and call it a day, that's not class design, that's capitulation to your own game's bloat.
Carighan you're right but haven't gone far enough; let us extend the gcd to, say, 120s and further increase the potency of weaponskills accordingly. As you say, nothing's lost when removing oGCDs and what are GCDs between burst if not cut from the same cloth?
I'm confused. BotD without eyes has no purpose at all, unless it's the HW version of BotD but you're explicitly saying StB.
However, I do agree that we should get the blue aura back.
The blood of the dragon gauge in stormblood boosted jump potencies and it had to be maintained with fang and claw and wheeling thrust. The goal was getting the gauge to thirty before entering lotd so you could get more nastrond's off. I think you could get 4 off if you were good at that.
Last edited by Reginald_Cain; 05-08-2025 at 08:40 AM.
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