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  1. #11
    Player
    CNitsah's Avatar
    Join Date
    Jun 2020
    Posts
    731
    Character
    A'zalie Nitsah
    World
    Louisoix
    Main Class
    Summoner Lv 100
    I would be happy to just have one quest at the max lvl by extension, as they did in ShB. This would allow some lore building when needed, like explaining Solar Bahamut... I can understand the whole there was too many jobs to get one quest series for each job, but having the 5 role quest line + the 21 fighting job getting one quest would still be one 3rd less less than the number of quests we had in SB.
    (1)

  2. #12
    Player
    Hallarem's Avatar
    Join Date
    Sep 2023
    Posts
    1,173
    Character
    Hallarem Aurealis
    World
    Omega
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by All_Nonsense View Post
    If they lock more class abilities behind job quests then I am going to cast self-destruct on myself. The worst part of leveling is the job quests - most of which are stale and mundane. It's always "talk to this guy then teleport over here and run the most boring solo duty you've ever played." There's a few gems in there like the drk or cul or alc or war quests, but a majority are snoozers and an absolute chore.

    I did the ShB role quests because I loved the world and setting and wanted to experience more of it. I didn't touch the EW quests. And the DT quests are only getting done for xp purposes and not for their literary merit (none).
    Yeah, I think this should come with a sidedish of using this concept as a ground for different kind of job-flavored quest types and innovation.

    Bard - Target practise, timing up nodes to produce the right note, jumping on some tiles in some ruins trying to find the right notes to unlock a door to a new song.

    For example.

    And if there's anything to gain, it should be specifically decorative or glam related. Mounts etc, hairstyles. Emotes. Could even give job related ability changes, like being able to change the look of your summons as a summoner.
    (0)

  3. #13
    Player
    CuteBucket's Avatar
    Join Date
    Apr 2024
    Location
    Amaurot
    Posts
    445
    Character
    F'helix Fraldarius
    World
    Cactuar
    Main Class
    Samurai Lv 100
    Five new quests for every 10 levels with all of the jobs we now have would get tedious very quickly, so I understand why they dropped individual job quests every expansion. And let's be honest: We got some good stories, but we also got some REAL stinkers in there too.

    But I do really miss a lot of the job NPCs. They were fun and I enjoyed their stories. I wish we could catch back up with them with a new optional side quest every expansion, like we did in Shadowbringers. Or that some of the characters found their way into the role quests. Some way to sprinkle the characters back into the world.
    (0)

  4. #14
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,306
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    I don't know about bringing back full quest lines for each Job... Since that would be quite a lot of extra writing for 21 Jobs (and more if they add more Jobs), as opposed to the 5 Role Quest lines...

    But I wouldn't mind them doing a quest at max level after finishing the MSQ where you go talk to Job quest relevant NPCs about the Expansion's events like they had in ShB.
    (1)

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