But this isn't an item sync problem. This is the "problem" of one MSQ required dungeon vs two optional ones. Some people are leveling alts now, and serious gear chasers have moved onto savage. This is literally the Crystal Tower problem all over again.

It just stings more than usual because Alexandria is the *only* MSQ dungeon in Expert right now, and SE actually did a good job making the optional dungeons more difficult and interesting--certainly compared to the MSQ duties.

Quote Originally Posted by Valence View Post
No thanks.

If I play through the content it's to enjoy and have fun with the content, not to skip it as fast as possible. Put hard syncs on every endgame piece of content please. Especially the story trials before EW, they're an absolute joke right now and that's exactly what you're trying to do with those dungeons.

If you're not enjoying dungeons and roulettes, then don't queue for them. There is other venues to get tomes.
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To be fair, there is fun to be had pulling legions of mobs doing big damage and bringing out big aoe bombs to take them out. The trouble is that DT's dungeons don't have any trash pulls like that--they've done great with bosses, but there's more mandatory slowpacing with trash pulls than ever. There's no Mt Gulg pulls here