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  1. #1
    Player
    Basteala's Avatar
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    Apr 2022
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    484
    Character
    Basteala Thayne
    World
    Mateus
    Main Class
    Gladiator Lv 90
    But this isn't an item sync problem. This is the "problem" of one MSQ required dungeon vs two optional ones. Some people are leveling alts now, and serious gear chasers have moved onto savage. This is literally the Crystal Tower problem all over again.

    It just stings more than usual because Alexandria is the *only* MSQ dungeon in Expert right now, and SE actually did a good job making the optional dungeons more difficult and interesting--certainly compared to the MSQ duties.

    Quote Originally Posted by Valence View Post
    No thanks.

    If I play through the content it's to enjoy and have fun with the content, not to skip it as fast as possible. Put hard syncs on every endgame piece of content please. Especially the story trials before EW, they're an absolute joke right now and that's exactly what you're trying to do with those dungeons.

    If you're not enjoying dungeons and roulettes, then don't queue for them. There is other venues to get tomes.
    \

    To be fair, there is fun to be had pulling legions of mobs doing big damage and bringing out big aoe bombs to take them out. The trouble is that DT's dungeons don't have any trash pulls like that--they've done great with bosses, but there's more mandatory slowpacing with trash pulls than ever. There's no Mt Gulg pulls here
    (2)

  2. #2
    Player
    Purrnauskis's Avatar
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    May 2024
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    Character
    Dodonko Herkkureisi
    World
    Spriggan
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Valence View Post
    No thanks.

    If I play through the content it's to enjoy and have fun with the content, not to skip it as fast as possible. Put hard syncs on every endgame piece of content please. Especially the story trials before EW, they're an absolute joke right now and that's exactly what you're trying to do with those dungeons.

    If you're not enjoying dungeons and roulettes, then don't queue for them. There is other venues to get tomes.
    Correct me if I'm wrong at any point but...

    They added follower dungeons for that. U can go do that and smell the roses. Or u can set up a PF and enjoy your forced ilvl content and slog through it.

    But, last time I checked I can't unsync Alexandria and run it how I want and get the same rewards?

    And I enjoy the 2 other dungeons in expert rolo btw even with FF14 trademark linear tube design.
    (1)

  3. #3
    Player
    Chajii's Avatar
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    Jun 2024
    Location
    リムサ・ロミンサ
    Posts
    308
    Character
    Asklepiooze Gazel
    World
    Belias
    Main Class
    Arcanist Lv 100
    Alexandria is already one of the faster/easier one if not the fastest/easiest, personally I don't see why the item sync should be lifted.

    If let say the dungeon would go faster if all party members weren't first timers, then when players matching with first timers, they might get unnecessary hates only because they haven't been to the dungeon before, which defeats the part of the purpose of Expert Roulette (also roulettes in general).

    As others have mentioned, you do have the freedom to not queue for Expert Roulette in order to avoid Alexandria, and spam the dungeons you want to collect tomestones
    (2)
    転化の「回復魔法20%上昇」を「回復効果20%上昇」にしてくださいお願いします!
    このままではまるでエナジードレイン用のフロー補充じゃないですか!
    Please change the "increases healing magic potency by 20%" of Dissipation into "increases HP recovery via healing actions by 20%"!
    As is, doesn't it look like it's just replenishing flows for Energy Drain!?

  4. #4
    Player
    PercibelTheren's Avatar
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    May 2023
    Location
    Limsa Lominsa
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    1,086
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    I think the ilvl sync should be tighter if anything, not more lax. Hell, Alexandria is down within 15 minutes or so with a group where the DPS are pressing their buttons and at least half awake as it is.

    I do agree that the wall between trash packs is stupid and needs to go, it just arbitrarily inflates how long the dungeon takes. Alexandria specifically is an offender here because some trash packs come in two waves. Let people pull everything to the boss arena if they dare and are able to manage it. Before I gave up healing, the giant pulls were my favourite thing because they actually forced me to flex my healer muscles a bit, focus and put some effort into keeping the tank alive.

    The one MSQ thing I wish they would change is Castrum/Praetorium/Ultima Weapon. I feel like allowing a cutscene skip if everyone in the instance has seen it before would be nice. I barely even do MSQ roulette anymore and I swear I can basically recite Gaius's elevator speech by now.
    (1)

  5. #5
    Player
    Valkyrie_Lenneth's Avatar
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    Mar 2011
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    Limsa Lominsa
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    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    So just queue the other 2 dungeons?



    Expert roulette just means the latest level cap dungeons. They've never been difficult.
    (6)

  6. #6
    Player
    Valence's Avatar
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    Oct 2018
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    5,240
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Basteala View Post
    To be fair, there is fun to be had pulling legions of mobs doing big damage and bringing out big aoe bombs to take them out. The trouble is that DT's dungeons don't have any trash pulls like that--they've done great with bosses, but there's more mandatory slowpacing with trash pulls than ever. There's no Mt Gulg pulls here
    What's the point of pulling big when everybody is so overgeared with no hardsync that you oneshot said gigantic pulls after barely 2 GCD into your burst? Most unsatisfying gameplay ever and no different from what msq overworld quest targets feel like. I love big pulls, but not when they die within 5s.

    But if some people feel like progression should feel like unsync godmode and that gameplay shouldn't be a part of the game past the first weeks of introduction, then sure I guess.
    (0)

  7. #7
    Player
    dwodmots's Avatar
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    Feb 2022
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    94
    Character
    Crithril Orthorien
    World
    Odin
    Main Class
    Paladin Lv 100
    Core character progression is my favorite thing in any RPG, so I really don't like ilevel sync for things that aren't a specific challenge like (Ultimates). Getting synched down feels like the anti-fun balance police having a melty over my crits.
    (0)

  8. #8
    Player
    Jojoya's Avatar
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    Feb 2018
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    9,125
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Purrnauskis View Post
    I've count and around 80% of my expert roulette in the past 2 weeks have been Alexandria only, even more so when I que as a tank. There has not been a single new player in any of them.

    So what is the point of this absolutely horrible sync? So we don't rush through the dungeon so u can enjoy "le story"? But there is not any relevant story during trash packs or bosses AND the dungeon already forces you to wait cuz of an arbitrary wall for the epic story their intern wrote while taking a dump.

    This is horrible design, it takes power away from the player and makes this farm content take even longer. And what is it even doing in EXPERT roulette then if it is supposed to be expert? Imagine if WoW started to item level sync u in m0 or lower m+ keys cuz uhh duhh reasons.

    Thanks for listening, fix this horrible mechanic thanks.
    What is your actual concern here, the item level sync or that you're getting Alexandria 80% of the time?

    The item level sync is there in response to past player complaints that the lack of one trivialized the end game MSQ dungeons too quickly thanks to power creep. They're highly unlikely to remove it.

    Why are you getting Alexandria 80% of the time? That's a more interesting question. The required ilvl for all 3 dungeons in the roulette is the same (670). You can't queue for the roulette unless you have all 3 unlocked. A guess would be that players find it easier to grind Alexandria for tomestones, despite the ilvl sync, than Tender Valley or Strayborough once they have their daily Expert bonus. The usual wipes in the latter two slow things down much more than the RP delays in Alexandria slow that dungeon down.

    If you dislike Alexandria that much, then skip the Expert roulette and queue for the other two directly. The daily bonus (40H/60A) is already less than you earn for running any of the 3 dungeons normally (50H/80A) so you're really not missing out on much. Just run one of the dungeons an extra time to make up for the loss.
    (4)

  9. #9
    Player
    Purrnauskis's Avatar
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    May 2024
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    Character
    Dodonko Herkkureisi
    World
    Spriggan
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Jojoya View Post
    What is your actual concern here, the item level sync or that you're getting Alexandria 80% of the time?

    The item level sync is there in response to past player complaints that the lack of one trivialized the end game MSQ dungeons too quickly thanks to power creep. They're highly unlikely to remove it.

    Why are you getting Alexandria 80% of the time? That's a more interesting question. The required ilvl for all 3 dungeons in the roulette is the same (670). You can't queue for the roulette unless you have all 3 unlocked. A guess would be that players find it easier to grind Alexandria for tomestones, despite the ilvl sync, than Tender Valley or Strayborough once they have their daily Expert bonus. The usual wipes in the latter two slow things down much more than the RP delays in Alexandria slow that dungeon down.

    If you dislike Alexandria that much, then skip the Expert roulette and queue for the other two directly. The daily bonus (40H/60A) is already less than you earn for running any of the 3 dungeons normally (50H/80A) so you're really not missing out on much. Just run one of the dungeons an extra time to make up for the loss.

    Both but with nuance.

    I hate Alexandria, it is an absolute snoozefest of a dungeon compared to the other 2 in expert roulette. I suppose the issue lies in the fact that they force an ilvl synced MSQ dungeon into expert roulette, that is what is causing the friction here.

    "The item level sync is there in response to past player complaints that the lack of one trivialized the end game MSQ dungeons too quickly thanks to power creep."

    This part is silly to me because they are trivial to begin with and, as I already pointed out in my other post, Alexandria does not have any storybits or such during any encounters. It forcefully makes you to enjoy their cinematic kino by not lifting the walls even if all mobs are dead. If we could do Alexandria now with the ilvl u can do other expert dungeons at u would not lose out on anything realistically. We are not one shotting mobs in other expert roulette dungeons. Sounds like a design issue and a band-aid solution from their part.

    Oh also, follower dungeons exist so people can go do those if they care about the cinematic kino, thats what they are there for.

    As for why I got Alexandria so often I assume it is because people don't have the other dungeons unlocked perhaps because if I am not mistaken when I que into expert roulette it can throw me in with someone doing Alexandria for their MSQ for the first time. But I could be wrong about that.


    I have skipped expert roulette and played other games just like Yoshi P intended!
    (0)
    Last edited by Purrnauskis; 10-12-2024 at 02:21 AM.

  10. #10
    Player
    CamuiKushi's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    312
    Character
    Camulos Kellesha
    World
    Adamantoise
    Main Class
    Gunbreaker Lv 100
    Hard disagree. If anything more things need ilevel sync.I legit feel bad for players finishing up Endwalker right now and having the coolest moments of the Myths of the Realm raids entirely skipped.

    Quote Originally Posted by dwodmots View Post
    Core character progression is my favorite thing in any RPG, so I really don't like ilevel sync for things that aren't a specific challenge like (Ultimates). Getting synched down feels like the anti-fun balance police having a melty over my crits.
    I personally feel the most enjoyable way to experience the power creep is by doing stuff unsynced and seeing how far you can push going solo.
    (2)

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