People liked that you had to play to whatever you drew and attempt to either find a use for it or burn it to hope to make the next draw better. DT AST would have still been stupid in HW because the point of the cards is not enforced variety, it’s playing to RNGThe cards not being interchangeable damage buffs but doing a lot of other things was the kind of flavor people missed from HW/SB AST, and that SE tried reintroducing in DT but failed miserably with because the current system and the current healer model don't care at all about anything that's not damage. Quite a conundrum.
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
No, RNG was the worse part of the AST and always been.
If you want to gamble, go do your daily mini-Cackpot or play a proc based job.
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
No, AST.... And in fact Healer as whole doesn't need RNG.
It's like going to a doctor that will randomly give you a drug.... It's just plain and simple moronic.
Healer must be the most stable job of all, and RNg is not what i call stable...
And you know what it's funny? it that you will tell people to never use Cure I and BeneficI because the RNG on the proc is crap (and the MP cost VS Heal is not good), but RNG on cards if fine....
Seriously, make your mind.
Yes because AST before ShB was designed around not needing the cards, they were added bonuses you played around and tried to maximise your output from a limited set of solutions. It’s like going to the doctor and having them try to maximise how much you enjoy the lolly they give after your checkup, it fundamentally doesn’t matter to the core check up but it’s fun to try to maximise enjoymentNo, AST.... And in fact Healer as whole doesn't need RNG.
It's like going to a doctor that will randomly give you a drug.... It's just plain and simple moronic.
Healer must be the most stable job of all, and RNg is not what i call stable...
And you know what it's funny? it that you will tell people to never use Cure I and BeneficI because the RNG on the proc is crap (and the MP cost VS Heal is not good), but RNG on cards if fine....
Seriously, make your mind.
You drew spire? Hmmm does anyone need TP? Nope nobody has made a mistake recently, TP is healthy. Hmm if I burn spire what benefit does royal road offer me? Double duration. Hmm there is no card that would really benefit from double duration given the current state of everyone’s stats so I guess I’ll redraw it.
That was how you played with RNG on old AST without actually locking you out of core functions, you never “relied” on any card to help you survive what would otherwise kill you, you maximised your output on what was ultimately a set of options that didn’t truly “matter”, it’s why when they made all the cards damage in ShB it didn’t affect AST’s healing output, because you didn’t need the cards to help your healing, the point was to maximise a set of fundamentally not needed options
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
I have made my mind. The RNG on Cure I/Benefic I has nothing to do with the class's/job's identity.
On the other hand, RNG with AST's card's is everything, is it not? "We may accept this fate. Or defy it. But we cannot deny it."
A proc-based healer would be terrific in a game that supports it, but there's so many issues with that in the context of current FFXIV job design, yeah:
* Old Astro wasn't a proc-based healer either, it took the worst parts of randomness without any of the benefits.
* Fight-design has evolved into a tighter and tighter and hence stricter and stricter ballet dance over the years, which made homogenization of jobs the simplest way to design things. See even Dancer getting extra non-random GCDs to space the randomness out further, therefor slightly reducing it.
* Speaking of which, of all the jobs in the game, one is based on procs. I don't really think we're at a level where calling for random Astro cards in the old (bad) way before even having more proc-based jobs at all would be a sensible ask.
* This would necessitate a massive rethink of how group content works in FFXIV, which would be good, but should first be used to actually demand healing in the first place. Which is something people posting here are quick to forget: You're currently not playing healers, but green DPS. Any oGCD spam you're asking for still exists against the backdrop of spamming the same damage spell all day long. Ask for actually having to use your healing tools first, which would mean you're busy and randomized cards would really be the least of your worries. Automatically.
This should be stickied somewhere. This basically summarizes why I really don't like DT AST.
I want to clarify that I do agree because DT AST has lost all rng and fails not once but twice because
1) what you explained
2) what I explained
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