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  1. #1
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,332
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    I would agree with removing party damage buffs. They would still work around certain timesframes because mechanics and mitigations also have always aligned with certain intervals, but at least this would be reduced to be better even than it was before Endwalker where they could choose which interval for different parts of the rotation.

    Quote Originally Posted by Tunda View Post
    introduce new role "Supports" who will responsible for party buffs.
    Generally, the ranged physical role were always regarded as this (even by SE, if you notice things like the run speed buff, party-wide mit, BRD's old kit, DNC's kit). Other interpretations have tanks/healers as the supports.
    (1)

  2. #2
    Player
    BabyYoda's Avatar
    Join Date
    Aug 2024
    Posts
    472
    Character
    Rui Aii
    World
    Sagittarius
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Jeeqbit View Post
    I would agree with removing party damage buffs. They would still work around certain timesframes because mechanics and mitigations also have always aligned with certain intervals, but at least this would be reduced to be better even than it was before Endwalker where they could choose which interval for different parts of the rotation.

    Generally, the ranged physical role were always regarded as this (even by SE, if you notice things like the run speed buff, party-wide mit, BRD's old kit, DNC's kit). Other interpretations have tanks/healers as the supports.
    And phy range moved away from supporting to party or making the buffs to press X button every 45 second with no creative designs.. Dancer is the only support job that has a creative way to implement buff
    (0)