Quote Originally Posted by LibitIncarne View Post
Too bad you need a Limit Break to even survive that thing because it deals 999999999 damage if the game detects that you don't have the Tank LB3 Status. Why did anyone at SE think this was a good idea, the instances in A12, A12S, O11S, and M4S are just extremely high damage outputs that you could theoretically tank with enough HP and/or Non-LB3 Mitigation.
They could've just added Diamondback to the buff detection on that fight, so that you'd live through with either tank LB3 or Diamondback. Then BLU would be able to learn Limit Break from that fight