Quote Originally Posted by Mikey_R View Post
When I say multiple attacks means 2 things: Raid-wide attacks, Tank busters.

Already went over this, had a feeling it had been skipped over though:



In short, you give tanks more things to mitigate with freedom in how to mitigate it rather than restricting their mitigation usefulness and forcing them into a specific pattern.

It is also worth noting that blocking is exclusive to PLD because of the shield, every tank has Parry as another form of passive mitigation. Functionally, they are just damage mitigations though, no different from the damage mitigation from Rampart or Guardian etc.
I didn't invent anything.. this is already in the game.
DRK has the ability to mitigate magic attacks better than PLD which if fine if all tanks designed around this kind of mechanic.

currently it is half baked or even lower than that.. warrior has highest healing while there is no attacks counter the healing part of warrior.. but dark knight has a counter to magic attacks.

system is half baked and shows how unbalance tanks are in different encounters