Stop creating new finishers each expansion..
People love dancer because it is support job that can buff partner.. adding finisher over finisher will just kill the job fantasy..
Thank you for ruining my favourate support DPS job
Stop creating new finishers each expansion..
People love dancer because it is support job that can buff partner.. adding finisher over finisher will just kill the job fantasy..
Thank you for ruining my favourate support DPS job
But... they didn't add a finisher?
Or do you mean that every second time you don't have to do the two dance steps for Standard?
I’m assuming they are referring to dance of the dawn and last dance, not finishing move (though I have my own problems with finishing move since it reduces the amount of dancing dancer does)
With dance of the dawn and last dance DNC’s burst window is now super rigid and while DNC still gets a large portion of its rDPS from dance partner and technical a lot of the changes in DT did definitely feel like they were designed around buffing its pDPS rather than giving it more support options
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
"Dance of the Dawn" "Finishing Move" "Last Dance"
all of them are finishers that has been interduce in DT,
Why can't we have non finishers that maybe more buffs more party oriented, party utility.
Finishers do not fit the gameplay of Dancer
In practice, only Last Dance is the "new finisher toy".
Finishing Move, despite what the name suggests, it's not a finisher among that list, it's just a "glorified" effect from Flourish to shortcut the next SS. DotD feels like a finisher too, but it is just another Saber Dance but stronger. In fact if it didn't exist, its place would still be there as yet another Saber Dance in the priority list during TS.
But I agree that LD, as a finisher, do feel a bit displaced in the kit, and that's already coming from Tilapia in Endwalker working like a finisher itself.
I thought back then that DNC didn't have anywhere to grow inside the Technical window, and I was right. In practice the advent of Last Dance into the burst and the obligation to use the instant Standard Step as FM there pushed other stuff out of, which honestly feels bad. Before the DNC had to deal with a surplus of feathers coining in, which was great reactive play, but now the challenge is praying to RNG gods to not overcap on Esprit midway your global.
Maybe it’s just because I’m less familiar with Dancer, but does anyone else find matching up Standard Step and Flourish cool downs to be a massive pain in the ass? It’s like no matter what I do one always drifts away from the other lol.
And yeah the overcapping with Tilana makes the opener a pain too, especially compared to Bard where you can fit in the new tools so much more easily since they’re both gcds. And with so many things going on during it, it feels like there’s barely any time to use the Flourish procs before Technical ends.
Lastly totally agree that it’s super sad they didn’t bother to give Dancer (or Bard) a single new support option. I still haven’t seen a single person who was like ‘Yeah I play Poet/Dancer because I love dealing super high damage and hitting super high funny numbers’ lol
RNG prayers aside, I think that's the only real challenge about the job - to keep your gcd rolling perfectly so those actions end up matching into the next gcd slot - which is kinda 'meh' in my book if that's the only thing going on for an above average Dancer.
One thing in my wishlist was that Closed Position worked exactly like in PVP - freely swapping. Imagine what that would open for a Dancer's optimization, outside of the 2min windows, to keep an eye on what other dpsers can do in their odd minute marks to potentially seize a different partner as Standard Step comes off cooldown. In a group with a Pictomancer and a Ninja, the Dancer would surely be swapping DP between them according to the fight's timeline.
Player
I really, really appreciate the addition of Last Dance and Finishing Move for the very reason that they bring a lot of furnishing to a very resident sleepers filler rotation. Now you can use Last Dance after every Standard Step and I must admit it feels pretty good. You also get a Finishing Move every minute which also brings an additional Last Dance as well, so it really does wonder to make the filler a bit more diverse with things to do beyond zzZZzz.
However, it messes so bad with a burst already cracked to the brim with procs and Sabre dances and things on top of an overflowing gauge with their +50 gauge baked into it that I do feel they just botched the job while at the same time doing something cool with it.
Stndard Step being on a fixed 30s recast has always been absolute cancer since its inception in ShB and I'm still genuinely surprised it's still in the same state. At least in EW drifting it was not a big loss unlike in SHB and DT...
Yeah it sucks, damage is the focus for this expansion I guess but at least Last Dance is very fun but god I hate Finishing move.
The overcapping is also very annoying and the level 100 ability is very boring, but this is pretty much all jobs in the game rn. I would of much preferred level 100 being something tied to the buffing identity of DNC like a temporary extra dance partner or some stronger buff for your current one, hell I would even be okay with finishing move not having the dance mechanic as stupid as that is if it did something unique for your dance partner but no it was just simplifying an easy job to be even easier. I hate that Bard is the best phys range job right now, its literally the only job in this game I hate to play.
DNC should be the job that is responsible for 2 min and 1 min buff window.. instead of giving all jobs 1 raid buffYeah it sucks, damage is the focus for this expansion I guess but at least Last Dance is very fun but god I hate Finishing move.
The overcapping is also very annoying and the level 100 ability is very boring, but this is pretty much all jobs in the game rn. I would of much preferred level 100 being something tied to the buffing identity of DNC like a temporary extra dance partner or some stronger buff for your current one, hell I would even be okay with finishing move not having the dance mechanic as stupid as that is if it did something unique for your dance partner but no it was just simplifying an easy job to be even easier. I hate that Bard is the best phys range job right now, its literally the only job in this game I hate to play.
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