Removing job-specific quests was one of the bigger Ls in FFXIV's history. Nobody said that they needed to be as long as in the past, nobody said they needed to have abilities locked behind them. 2 or 3 quests per job for context would be enough for me.

Tell me where the WoL Machinist got the big lasers and the Full Metal gundam backpack from. Show me why Ramuh, Shiva, and Leviathan were beyond the ken of the WoL Summoner, but some screwed up version of Bahamut wasn't. Let me see the process of the WoL Dark Knight gaining access to new powers. Hell, give me an inkling of context behind WoL Scholar's Seraphism.

For a game so heavily lauded for its worldbuilding and story, this seems like simple stuff...