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  1. #30
    Player
    ExESGO's Avatar
    Join Date
    Aug 2013
    Posts
    19
    Character
    Julietta Breauling
    World
    Tonberry
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Palladiamors View Post
    I feel like Shadowbringers was the first time they didn't really have a plan. You saw it in the MSQ ((Smack dab in the middle of a war...LETS GO ON AN EXPANSION LONG SIDE QUEST! PEOPLE LOVE GRAHA, RIGHT?!)) you saw it in the zones (( a bunch of zones with no real interconnecting theme)) and you saw it with job designs. I don't know what happened in Stormblood that broke the team but if I had a time machine, fixing that would be on my list. Further down but on the list.
    There is too much empty space and that's what always struck me as odd. ARR zone had this thing that while compact, everything made sense where it was and felt more lived in. The zone towns in Dawntrail finally got that aspect right, but the zones itself have too much dead space. I'm not sure what exactly it needs, but imo adding world bosses wouldn't fix me lose my suspension of disbelief (I do think Urqopacha is the best at giving me ARR zone vibes). For the cities, Tuliyollal's design is better, it still suffers from things are too tall for no real reason, but the lack of traffic through the main road bugs me. Solution 9 is horrible; you could have fit everything into the Recreation Zone.
    (3)
    Last edited by ExESGO; 09-14-2024 at 03:24 PM.