Out of curiosity, have they ever tuned PvP skills around frontlines? I feel like all the changes are based around CC.
I'm not a pvper though so I don't fully pay attention to the changes in patch notes.
Out of curiosity, have they ever tuned PvP skills around frontlines? I feel like all the changes are based around CC.
I'm not a pvper though so I don't fully pay attention to the changes in patch notes.
Please quit telling me to unsubscribe; I already have.
Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.
#NeverForgetMao
Vive la résistance!
They only adjusted numbers of damage for some jobs in some patches, like -10% SCH dmg or WAR, -10% AST and etc
I think the DRK meta has led to many questionable tactics if not outright cheating. If you've tried to engage in the DRK meta, you'll quickly notice how often people react to your Salt Earths, Living Deads, and Plunges in ways that seem too perfect—almost like they know your moves before you make them. Even tonight, I lost count of how many times I got hit by a SAM’s LB or got Imp’d by a WHM right as I jumped before I even had a chance to drop Salt and Darkness. It's way too coincidental to ignore. I think some players are resorting to unethical tools to keep up with DRKs.
99.99% chance probably a Titanman alt
Can confirm, seen it in actionI think the DRK meta has led to many questionable tactics if not outright cheating. If you've tried to engage in the DRK meta, you'll quickly notice how often people react to your Salt Earths, Living Deads, and Plunges in ways that seem too perfect—almost like they know your moves before you make them. Even tonight, I lost count of how many times I got hit by a SAM’s LB or got Imp’d by a WHM right as I jumped before I even had a chance to drop Salt and Darkness. It's way too coincidental to ignore. I think some players are resorting to unethical tools to keep up with DRKs.
It shows targeting lines from all sources and alerts the player when they're about to be focused, automates burst/recup/guard usage, auto cleanses cc and a few other things
And its usage is far more common than you'd expect, not even getting into the speedhacking and outright flying you see every now and then via another tool that's often used in sync
All of the changes to skills are strictly CC focused. Some Limit Breaks do get their damage reduced though in Frontlines by like 10-20% sometimes, mainly the AOE ones like Scholar/Summoner/Dragoon/Dark Knight due to the whole potential to wipe out an entire alliance thing. They HAVE done it in the past, but when they do it sometimes just causes entire jobs to not be played because their Limit Break is "All they have going for them." I remember when Summoner's had -20% and they just kind of got Thanos Snapped from Frontlines for awhile. Then they reverted the change after awhile and suddenly you would see like 10 Summoners on a team all mass spamming LB and nuking whole alliances again.
It's pretty common to see Frontline games where a team/teams are just stacked with a bunch of max battle high players of specific jobs with dozens and dozens of kills and assists each since the mode is pretty much "solved". Dark Knight drags everyone in, Warrior LB prevents guard, Reaper/Dancer LB's also go through the guard shield and disperse/drag in players, then Astro/Summoner/Scholar/Dragoon just LB wipe nearly the entire alliance. Rinse and repeat for 10-15+ minutes, or in rare chances get the sub 10. That's current Frontlines.
I normally play Bard/White Mage/Red Mage in PVP, but I've seen enough to know when the DK and their team is "fishing" for that jump and drag, so I can normally avoid it most times. But there are 23 other people playing on the team, and there is a good chance you'll watch the same people die again, and again, and again, and again, and again, and again to the exact same setup for an entire match and all you can really do is just deal with it or accept the "I just want the roulette exp" route and just barely try, or in some cases intentionally feed just to make it end faster.
Frontlines in it's current state is pretty much "solved" and there is not a whole anyone can do about it except deal with it. No amount of "Here is how you counter Dark Knight parties!" tips you'll see some people try to tell you in an attempt to downplay how current Frontlines plays are going to help you when server tick decides the Dark Knight's drag-in is going to work anyway despite you putting guard up preemptively on your screen and you can only watch as you and over half of your alliance die from half a dozen or more unavoidable AOE limit breaks.
Dawntrail did you dirty girl, it did you dirty.
Some players may just be aggressive and just parry the DRK straight away.I think the DRK meta has led to many questionable tactics if not outright cheating. If you've tried to engage in the DRK meta, you'll quickly notice how often people react to your Salt Earths, Living Deads, and Plunges in ways that seem too perfect—almost like they know your moves before you make them. Even tonight, I lost count of how many times I got hit by a SAM’s LB or got Imp’d by a WHM right as I jumped before I even had a chance to drop Salt and Darkness. It's way too coincidental to ignore. I think some players are resorting to unethical tools to keep up with DRKs.
If it's not a typical "I'm here for my daily experience", but a confident player and knows pvp, he can most likely separate the priority target from the secondary ones. This also applies to instant stuns/controls after Guard. Just watch your enemy blue buff and be ready press control. With my ping I can press it in time when already less then 1 sec and buff about to go off from dude. It's why better never sit in Guard full timer. You need try close to end or in mid of timer press Sprint and try run from enemy, of course if situation good for it.
instant transformation into a small pig, a very good tactic to knock DRK off balance, and do not forget that this thing has a distance, just like your game model is already in a different point while your animation is happening.
If you play DRK, be prepared for Hate, and thank SE for such balance~^^~
I haven't seen such "explicit" things or how they work. But maybe in the last 3-4 weeks, there was one dude from Brynhildr or Balmund, Xaela AuRa fem, she avoding Bind/stuns effects, like she just several times was continue to move under this controls. Without any fear/dance seduce and etc.Can confirm, seen it in action
It shows targeting lines from all sources and alerts the player when they're about to be focused, automates burst/recup/guard usage, auto cleanses cc and a few other things
And its usage is far more common than you'd expect, not even getting into the speedhacking and outright flying you see every now and then via another tool that's often used in sync
3-4 games. Same person same shit. I did RDM bind, WAR friend did stun, AST friend did bind. And She just ignore effects of these controls xD
We thought maybe ot servers lags or dude with weird ping, but have 10-12kills MCH with 1,3mil dmg on Onsal, it not kind of lags. + And like I said it wasn't first time tho. A couple weeks ago same person full ignore my PLD stuns effects and Bard bind from friend.
Just mark DRKs, NINs and prio targets. It's not that hard, I do it all the time and seem to have been the only one who does it. I also started the teabag concept before it went off. I mean seriously, I come back years later only to find out salty zoomers can't handle anything at all.
Last edited by Senhime; 09-15-2024 at 07:01 AM.
Also years later and we still have no edit button. Shame SE is such a smol indie company
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