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  1. #1
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,726
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    It's cause the still got Plunge.

    It contains all their power!
    (1)

  2. #2
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,031
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Cidel View Post
    It's effective on NA because a large portion of the players participating don't do anything beyond spamming "1" on the 1st thing their tab target falls on and haven't figured out when to use Guard. Or they can't CC the DRK because they wasted it on a PLD trolling them a few seconds ago. DRK's draw-in sucks, but what sucks even more is watching half of your team die to a single raw-jump without any Guard-breaks used because they tunnel so hard a mole would blush.
    Thank you for putting a better word, lol.

    But yeah, at the end of the day it kinda reads: general population either have terrible skill level and/or have mindset issues that works against the nature of the game mode.

    Truly, it’s interesting to watch how differently the two communities react being exposed to this meta.

    Quote Originally Posted by GrizzlyTank View Post
    It's cause the still got Plunge.

    It contains all their power!
    PvE Plunge. Never 4get. :sob:
    (7)

  3. #3
    Player
    Zarkovitch's Avatar
    Join Date
    Nov 2014
    Posts
    671
    Character
    Sid Zarkovitch
    World
    Siren
    Main Class
    Gladiator Lv 100
    They take a book from MOBAS for Crowd Control, Diminish and Returns. If you get Crowd Control by the same ability over over again the game should allow get out the Crowd Control faster. They need to add that only on Frontlines, not on Crystal Conflict
    (2)

  4. #4
    Player
    Noox-115's Avatar
    Join Date
    Jan 2022
    Posts
    261
    Character
    Nox Bloodthorn
    World
    Zalera
    Main Class
    Dark Knight Lv 100
    Goddamn , for once our job is broken in something Hallelujah
    (2)

  5. #5
    Player
    TalithaSolarien's Avatar
    Join Date
    Apr 2018
    Posts
    360
    Character
    Talitha Solarien
    World
    Odin
    Main Class
    Bard Lv 100
    Countering a attack from a player is laughable with the current targeting system (esp on Controller). You simply have no chance to target on counter on time.

    Countering with Guard is even worse because the game often just stops reacting to inputs for seconds when you are attacked by multiple players.

    tl;dr: Frontline is basically trash content that most players just play for the daily XP boost. Serious play is nearly impossible, trying to get the achievements is basically a game of chance
    (15)

  6. #6
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,844
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by TalithaSolarien View Post
    Countering with Guard is even worse because the game often just stops reacting to inputs for seconds when you are attacked by multiple players.
    That isn't my experience, but snapshotting applies to PvP like anything else, so if they attack you prior to its application or prior to its animation or prior to the network exchange between you and the server (ping), then the attacks fully hit you prior to Guard activating. I experience that worse with invulns really, where I can apply Hallowed Ground and still die because things snapshotted before it applied the invuln.
    (2)

  7. #7
    Player
    Silaryn's Avatar
    Join Date
    Jul 2024
    Posts
    47
    Character
    Silaryn Malaguld
    World
    Goblin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by TalithaSolarien View Post
    Countering a attack from a player is laughable with the current targeting system (esp on Controller). You simply have no chance to target on counter on time.
    Targeting macros are your friend.

    I like to throw the Bind to Target 1 marker on the DRK and then use the macro: /target <bind1>. This lets me target the DRK whenever I want.
    (4)
    Last edited by Silaryn; 09-12-2024 at 01:04 AM.

  8. #8
    Player
    Aniise's Avatar
    Join Date
    Sep 2015
    Location
    Crystarium
    Posts
    384
    Character
    Nhaama Kagon
    World
    Shiva
    Main Class
    Scholar Lv 95
    Frontlines is just...boring right now.
    A big reason is that 70% of matches are just the same. Some discord group comes in with 3-4 DRKs and some Dragoons and they obliterate the other teams.
    PvP, especially Frontlines, hasn't been balanced for a while. I mean, I don't really expect them to balance PvP jobs when they can't really balance the PvE jobs either. /shrug
    (8)
    Me too, Erenville, me too

  9. #9
    Player
    Hallarem's Avatar
    Join Date
    Sep 2023
    Posts
    1,173
    Character
    Hallarem Aurealis
    World
    Omega
    Main Class
    Dragoon Lv 100
    Pvp balance is not a thing. But then again theres no real incentive for high level pvp because of wintrading and blatant hacking. Its a fun mode to turn your brains of.
    But this team has no idea how to balance pvp, but kudos to them that they made every job different. We need more of that in pve.
    (2)

  10. #10
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    485
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Frontlines was a lot more balanced in its previous iteration with distinc CC immunities, aoe damage options being less potent than single target ones, needing to build up resources through combat. It would be nice to bring some of these things back.
    (5)

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