Page 10 of 10 FirstFirst ... 8 9 10
Results 91 to 96 of 96

Hybrid View

  1. #1
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Muutaras View Post
    It's one of reason for why they cancelled this map. People started to do a lot of insta kills with cliff push effects on Monk-MCH, War chain to hole, DRK pull to hole, scream from RPR tho it was hard to do kills with last one tbh
    Seems like a case of the tail wagging the dog. If the job balance renders a map unplayable, maybe SE should look at the job balance rather than further limiting playing options by axing a map.
    (3)

  2. #2
    Player
    Muutaras's Avatar
    Join Date
    Aug 2020
    Posts
    34
    Character
    Ijn Akagi
    World
    Brynhildr
    Main Class
    Sage Lv 100
    Quote Originally Posted by Mawlzy View Post
    Seems like a case of the tail wagging the dog. If the job balance renders a map unplayable, maybe SE should look at the job balance rather than further limiting playing options by axing a map.
    It is also appropriate to say here that the old maps did not fit the new skills. Although we should not forget that in the old PVP there were 2 additional skills on tanks, for knockback and pulling up one enemy, so instant deaths were cases even in the old balance, although not on such a scale.
    But I hope they will return soon Borderland and it wont be so awful like new Shatter...
    (1)

  3. #3
    Player
    Sylpharia's Avatar
    Join Date
    Oct 2023
    Location
    New Gridania
    Posts
    79
    Character
    Sylpharia Shinespire
    World
    Twintania
    Main Class
    Sage Lv 100
    DRK is just op in there, not much more to say. Pair them with a DRG and AST and you can do alot of work.
    (2)

  4. #4
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    One thing I see to balance is the too long invincibility buffs uptime. When some enemy is running into your group, dancing the Marimba around you for some time and leave unscathed isn't great, when on your side you dare to use something so OP as Guard and get punished with 1/4-speed debuff (= you dead) for an eternity so you will think twice to use it again XD
    (1)

Page 10 of 10 FirstFirst ... 8 9 10