I wish we had an expansion length with this villain.. design wise and story wise is way deeper than DT whole story
but we got sphene
![]()
I wish we had an expansion length with this villain.. design wise and story wise is way deeper than DT whole story
but we got sphene
![]()
And forfeit the chance to speak Wuk Lamat?
I perceive the stench of heresy!
The Void story barely had enough to it to stretch across patch content, and you want that as a whole expansion?
Yeah, no...
Gonna have to disagree, he didn't really have much more substance, and to be honest there was barely enough behind the character to go for just post-expansion story, let alone for an entire expansion.
Which is literally the exact same problem that exists with Wuk Lamat. So as far as I am concerned, same problem even if Golbez were a main villain.
How many players do you guys think have 0 knowledge of Final Fantasy IV (or any of the saga in general)? I think they could've replicated the story 1:1 and the majority of the playerbase wouldn't have noticed it (I mean, they kinda did but not really).
More on topic, The Void could have very easily been a new set of maps for a complete expansion. It would need a complete story rewrite tho, recycling Golbez and the 4 fiends as main elements of a whole expansion would have been beyond lazy.
It was a complete waste using it as the 6.x patch series.
I kinda disagree that a whole expansion can take place in the Void. There are stuff out there, indeed, as we have seen... but unless they introduce something totally unknown by 'unreliable narrators' (eg. a whole portion of the 13th that survived somehow in a huge floating continent), I can't see how it would host an entirety of six zones without being too monotone.How many players do you guys think have 0 knowledge of Final Fantasy IV (or any of the saga in general)? I think they could've replicated the story 1:1 and the majority of the playerbase wouldn't have noticed it (I mean, they kinda did but not really).
More on topic, The Void could have very easily been a new set of maps for a complete expansion. It would need a complete story rewrite tho, recycling Golbez and the 4 fiends as main elements of a whole expansion would have been beyond lazy.
It was a complete waste using it as the 6.x patch series.
I do see great potential for a last zone, though, because it would have a similar effect to Ultima Thule, which was a very successful last zone in my book.
But yeah, I agree that the Golbez + Fiends wouldn't do. That whole storyline - even with Zero - could have been told in a Trials series sidequest, though.
well since we are currently making the void less darkness atm with the light from the first that is going to open up our new maps in the void for the next expansion we already saw one whole technical zone that was its own thing and since we also know the void is the direct link to other worlds its not entirely impossible to give us variety that way either, we still have powerful void entities waiting to be used in game from past lore that has been left on the shelf.I kinda disagree that a whole expansion can take place in the Void. There are stuff out there, indeed, as we have seen... but unless they introduce something totally unknown by 'unreliable narrators' (eg. a whole portion of the 13th that survived somehow in a huge floating continent), I can't see how it would host an entirety of six zones without being too monotone.
Given how Golbez was presented in the patch quests, there wasn't really enough to him to carry a whole expansion. I played FF4, and just constantly went "Maybe THIS happens now!" only to get...absolutely nothing the entire time so I just stopped caring since it seems the writers didn't care either. Endwalker patch MSQ was just a speedrun of the FF4 villains and then we move on. Even if they tried to do the entirety of FF4 as an expansion, it would probably just have a lot cut out or simplified.
However, the void itself ABSOLUTELY should've been given it's own expansion. Given how much the void as impacted so many different quests, areas, and even content ever since 2.0, to reduce the entirety of such a massive story/lore thing in FF14's world that people have show genuine interest in to just a simple and quick speedrun of FF4's major villains while we help some random edgy lady learn the power of friendship felt kind of insulting. Not only that, we defeat all the villains like it's nothing and then even get the void on the patch to start fixing itself like it's just a regular Tuesday at the office.
Maybe we'll revisit the void some years down the road, but I ain't taking that copium.
Dawntrail did you dirty girl, it did you dirty.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.