Quote Originally Posted by PyurBlue View Post
It's better than pressing one attack over and over. You're also describing a dummy situation where there is nothing to do but repeat your rotation. The variety of buttons creates additional depth and complexity in real encounters where you might need to switch targets, position for a mechanic, or burst through a particular phase. Those are things that you would want to plan and possibly adjust for.

Healing on the other hand has no depth to attacks and no depth to healing when healing becomes trivial or completely unnecessary.
Kinda sorta but not really. You would never hold your burst unless a very fight specific reason. Everyone should have their buffs aligned so you "should" be using it on CD or on pace with the fight (obviously don't brain dead do it during an untargetable transition phase) never holding it or you risk losing an entire additional cast of said burst, depending.

But by in large, you're hitting a dummy while dodging. Eventually you learn the fight and you're there. Similarly to how healers feel about the scripted healing.

All I'm saying is.. it's not any better over here. It's just as scripted and dull.