Quote Originally Posted by Sensui View Post
Don't healers have as many heal buttons as a DPS has DPS and as many damage buttons (if not way more) as DPS has defense and self sustain?

What are we asking for exactly? When I heal (I main DPS) I play SGE and am fully engaged when running a dungeon or other content. Also play on controller so I always have to bounce from my back bar (double tab or R1) to my main bar. It feels pretty busy. It would suck to have to do a DPS combo and manage healing.
“Don’t healers have as many heal buttons as DPS have DPS buttons”

Why exactly do I need this many healing buttons, in casual content I can basically get away with just using kardia and kerechole, even in savage half my kit doesn’t get used half the time.

For the DPS all their DPS buttons gets used functionally on CD, with healers most of the time the vast majority of your kit is being wasted. This is especially bad in say a dungeon, why do I have druachole, taurochole, haima amd soteria as single target heals and physis, kerechole, ixochole, panhaima, holos, pnuema amd philosophia as “AOE heal but perfectly valid as a single target heal” when the tank barely needs me to heal them at all

Having this many healing buttons would be fine if the game ever actually made me press half of them, instead we have 10% damage buttons and 90% healing buttons but spend 95% of our time doing damage and 5% heLing