Quote Originally Posted by Catwho View Post
The problem seems to be threefold:

1. Healers don't feel like they get to heal enough
2. Healer DPS rotation has been stripped down to be basic and boring and not engaging
3. Healer identities have been homogenized so much that even stylistically they're bleeding into each other now

I'm a SCH main and I remember the old days, when we had multiple DoTs, Bane to spread them around, and then Miasma II as a DoT that doubled as an instacast AOE attack. You'd go through your little routine at the start of a pack and then spread around the goop, top off the tank, and then get to damaging. it was satisfying!

They tried to replicate it a little bit with the addition to Chain Strategem, but as it stands I'm tagging each mob with Biolysis as we run because it's the only way to get more DPS on the mobs once we stop.
Healers don't get to do much of any healing anymore, it fucking sucks.