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  1. #21
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    To those healers that just want to heal, what is your opinion on jobs with little to no self healing?
    I ask this because increasing the healing threshold would make DRK infinitely worse in comparison to the other 3 tanks simply by virtue of them having the worst self sustain out of all the tanks. An increase in healing requirement would also make any DPS jobs that lack self heals or other ways of mitigating damage objectively worse than their contemporaries. MNK and RPR are already better than DRG and NIN in terms of both damage and utility, so making the latter jobs even worse due to their lack of self healing/mitigation just makes the job balance even worse than it currently is.

    I view increasing the healing threshold to have a much greater negative impact on the game than a positive one.
    (4)
    Last edited by Silver-Strider; 09-10-2024 at 10:46 PM.

  2. #22
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,406
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    To address healing for non-healers in non-group combat, I suggest that they implement the full heal potion from monster hunter and PvP. It has a casting time so it shouldn’t easily be abused.

    This would remedy the concern of tanks and dps while giving healers their job back. Even if they don’t do that, being gong back healing potions is always an option. It would give the crafters more to do.
    (0)

  3. #23
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Arohk View Post
    You don't think there is enough to heal in savage as it is now?
    Considering we have seen a 0 healer as early as week 2 and like every previous tier its hps demand is below what a single healer can provide... No, there is not to justify the kit we have
    (1)

  4. #24
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,255
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Even if you made the healer savage gear free, I don't think that would solve the issue...

    How you actually fix the problem is that you make healers more playable.
    With the way the fights and jobs are designed, you don't really get to play the game as a healer.

    We don't really get to deal damage, and most fights damage from the boss occurs so occasionally that we're barely healing. So we're just there, filling a slot in the party.

    Also, solo duties in quests as healer are also absolutely terrible as they're almost all balanced for a DPS role... Mostly just ShB/EW Role Quest ones are the only ones that aren't intended to be done a DPS...
    (3)

  5. #25
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by sindriiisgaming View Post

    try not having over 710 ilevel. if u want healers u need to facilitate them joining as easily as possible
    required itemlevel is not role based, if you set it to 710, you will get bad DPS , people set the minilvl fot them, not for healers.
    (0)

  6. #26
    Player
    BunnyQueen's Avatar
    Join Date
    May 2022
    Posts
    205
    Character
    Flora Kosaki
    World
    Golem
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Hyperia View Post
    To address healing for non-healers in non-group combat, I suggest that they implement the full heal potion from monster hunter and PvP. It has a casting time so it shouldn’t easily be abused.

    This would remedy the concern of tanks and dps while giving healers their job back. Even if they don’t do that, being gong back healing potions is always an option. It would give the crafters more to do.
    Agreed!!!!

    Give alchemists reasons to make potions again!
    (0)

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