Howdy All!
Been looking through some top threads and have been seeing a lot of good discussion going on with regards to our player housing woes. And in the process of reading through those threads, it got me thinking about what a perfect version of player housing might look like to me. Without necessarily having to address things like having to work around the existing housing framework, feasibility, or dev cycle (but still staying within the spirit ff14), what would I enjoy as a player if I was given the opportunity to design a housing system? And so, I gave it some thought and had a good time doing so. It was a fun little creative effort, and it made me wonder what cool ideas you all have as well.
So setting aside the sour feelings we might have with our existing housing experience, if you could create a new housing system in ff14 that stayed true to the spirit of the game and its world but was otherwise totally in your hands, what would you create? What types of interactions would you want or expect to see as a result of your new system, what role would the players have within this system, and how do you think it would be tied into the narrative of the world? I'd really like to hear what you all come up with!
To give some ideas to jump off from, here's a super brief outline of what I was thinking of for my dream housing system:
After gaining some amount of renown with a given city state, you would be given the opportunity to establish an FC town. I imagine the quests involved to come in multiple forms, like a 4 person, 8 person, or 24 person dungeon or trial which must be completed with only members of your FC. These would also escalate in difficulty where more members means more danger, but more danger also means more reward (though not to the point of being as difficult as something like a savage trial). Having both done a great service and proving your mettle in whatever crisis you may have helped overcome, the leader or representative of the city state in question gives you the right to establish a town or outpost or compound on the edges of their territory in an instanced zone whose size is reflective of the size of the party that cleared the quest together (which you could re try if your FC gets larger later and you have the people to try a harder tier of the quest).
Then with your new access to this land, you and your FC would name the town or outpost, design its streets, and even populate it with npcs that you assign tasks and maybe even lines of dialogue to say when players pass by. You would essentially have something like a frontier town kind of like Mor Dhona. You could even have the npcs give quests to visiters outside the FC as a way of generating resources you might need for the town. As far as buildings, you could choose for yourselves how to divvy up land, whether you want it to be like one big neighborhood, or shops, or something closer to barracks, or whatever else you like.
I also really like the idea of having FC wide quests where your new town interacts with the city state of origin or other surrounding states that might share a border near your town. And then you could have cutscenes where you get wide shots of your town that is populated with other members of your FC in the background. Maybe you would even create an NPC version of your character that sticks around town and you can set it to say or do things while you are out of the instance. That way it would feel more lively and lived in even when most people are offline.
In any case, I can go on and on but I think that gives a good idea about the direction I'd go with my dream housing. Can't wait to see what y'all come up with :D