Anyone's who's been savage raiding recently has definitely become familiar with the sight: Over a dozen parties filled with 0 healer's in sight. Spending your night sitting idle for 3 hours and only actually raiding for 2. Is this the premium experience you wanted us to enjoy this expansion YoshiP? Is this what's going to keep people paying your company's light bill (and pay them to develop terrible games that bomb on release)?

This isn't something that the players are doing wrong, it's something that SquareEnix and CBU3 have done wrong. They've repeatedly failed to address complaints from the playerbase over a significant period of time and now there is such a healer scarcity that people are outright quitting savage or planning to quit after this tier.

There's plenty of ways to incentivize healers to play high level content. Even something as simple as special mounts, minions, and achievements to bring out the achievement and mount hunters. SE has done nothing, and now this is the result. ig it's my fault for not enjoying the gameplay of healer either. Mea culpa Mr YoshiP sir I'll make sure I look forward to it harder.