Not necessarily an optimist, just pointing out that we're getting all this despite what OP might suggest.I wish I was optimistic too, but judging by their recent track record of cutting corners I wouldn't be surprised if something gets delayed, or something is consolidated (like a Criterion dungeon replacing the BA/DR equivalent in the field op) and I fully expect whatever does get released to be mechanically identical to what came before, with just a new aesthetic coat of paint.
The last piece of content I feel had actually unusual mechanics was Delubrum reginae 3 and a half years ago..
Im not expecting anything out of the ordinary though.
I'm suggesting they are limiting their potential dev power by focusing on multiple projects instead of focusing on polishing their flagship and top moneymaker.
I know full well there are a lot of people who are totally satisfied with them pumping the same cycles with a bit of extra top of same on top. But there are some of us who want the game to be better and for that an exploration of possible reasons and questioning is required.
Out of all of those "Things we are getting" none of those things are the long awaited Viera hats and Hrotgar hats now are they? For example.
Systems, QoL, experimentation with the jobs, character customization, housing improvements, character body updates to match the faces, and the list goes on and on.
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