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  1. #61
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Ilisidi View Post
    Dawntrail is supported on the PS4 and the Dawntrail license is under a dual PS4|PS5 heading. And it has been announced during live letter that PS4 would be supported throughout Dawntrail's life cycle.

    The PS4 is just a convenient scapegoat. If you hadn't that, there'd be the Xbox S at least. And given the fix for a Steamdeck exclusive issue earlier this year, the devs also appear to take that console into account to a certain degree.
    The PS4 is not the only player client that struggles with loading times. PC players can also struggle depending on the age of their hardware. An older graphics card that still meets minimum system requires can still struggle.

    Another factor is internet connection speed. Not everyone lives in an area that has access to fast speeds or can afford them if it is available.

    Quote Originally Posted by Solowing View Post
    The suggestion to hide all outdoor items could certainly work. The only jank I could see coming from that is items still take up physical space. So you'd hitch on items that wouldn't be rendered client side but still be there server sided.
    That's always a possibility yet we've seen other situations where collision seems to be controlled client side. We had several examples of that in Stormblood such as the magitek barrier splitting Yanxia during the level 64 MSQ. Someone with a passenger mount that had progressed farther through the MSQ can fly through the barrier with a passenger that hasn't. That same passenger on their own won't be able to pass through the barrier even if they've already unlocked flying.

    Many of the outdoor furnishings have no collision or limited collision so there's less chance that someone would "hitch" on an item they can't see (depending on how someone has decorated) even if furnishing collision is controlled server side.


    Quote Originally Posted by Impia View Post
    Hiding other people's decorations, be they glam or housing, is a step over the line for me. I think the suggestion is bad, yes. I should also point out that OP was the first to drudge up the drama of the previous thread, as their very first sentence is calling out the <MEAT> FC as petty for leaving their towers up, rather than an innocent pitch for a QOL suggestion.

    Why are you content to gloss over that, but find yourself so incensed by others for referencing the same in response?
    Again, why is it a step over the line for you? You're not going to know who can or can't see outdoor furnishings unless they specifically tell you.

    I ignore the quote you added because I want to focus on the suggestion and not the motivation for it. There is potential benefit for other players. Should those players be ignored just because there's a dislike for the OP?
    (0)

  2. #62
    Player
    Khryseis_Astra's Avatar
    Join Date
    Dec 2019
    Posts
    1,500
    Character
    Khryseis Astra
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Just saying… “not having your view spoiled by other people’s decorating choices” is yet another problem that could be solved by adding an instanced housing option!
    (2)

  3. #63
    Player
    Yerim's Avatar
    Join Date
    Jul 2019
    Posts
    9
    Character
    Eliel Arkanea
    World
    Ragnarok
    Main Class
    Dragoon Lv 100
    Bad suggestion as it doesn't brings anything positive while needing time and ressources to be implemented. And would bring the problem of possible interraction between object invisible and character. And would defeat the purpose of showing off and express yourself to other which is a core element of a MMO game.

    On top of that, the suggestion is not well defended or even well presented.

    Fact 1 is irrelevant. Battle animations can be turned off because they can hinder the player to accomplish the needed task in order to win an encounter. But decorations doesn't hinder any objectives. There isn't an objective to accomplish there to begin with.

    Fact 2 is not a fact. It's an opinion or anecdotal evidence (“I know some people who agree with me”) and it's never been a valid argument. The opinion that follows is the same problem only even worse.


    So that's a “no” for me, nothing in the proposal convinces me.
    (6)

  4. #64
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Khryseis_Astra View Post
    Just saying… “not having your view spoiled by other people’s decorating choices” is yet another problem that could be solved by adding an instanced housing option!
    Which the developers have sadly shown no interest in doing. I'm still going to keep asking for it because it solves so many of the most common complaints about the housing system but I'm also going to consider ideas that could improve things or provide QoL if all we'll ever have is the ward system.
    (1)

  5. #65
    Player
    AnjouMaaka's Avatar
    Join Date
    Jan 2023
    Posts
    194
    Character
    Anjou Maaka
    World
    Cuchulainn
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Jojoya View Post
    Which the developers have sadly shown no interest in doing. I'm still going to keep asking for it because it solves so many of the most common complaints about the housing system but I'm also going to consider ideas that could improve things or provide QoL if all we'll ever have is the ward system.
    Agreed, there's no interest from the developers in making housing instanced. QoL features are never forced as many are making this out to be. I separated what I want from what would be healthy going forward, and spent a long time collecting my thoughts to put forward this suggestion. The inability to separate from their bias to look at this objectively is not my problem.
    (0)

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