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  1. #1
    Player
    Bonoki's Avatar
    Join Date
    Apr 2019
    Posts
    691
    Character
    Phoebe Iris
    World
    Balmung
    Main Class
    Dark Knight Lv 60

    I'm Frustrated with FFXIV's New Direction

    I recently read the interview posted on JPGames, and I have a few thoughts to share.

    https://jpgames.de/2024/09/final-fan...-an-wuk-lamat/

    First and foremost, I don't want to be relegated to a supporting character. The Warrior of Light should remain the narrative's main focus. I sincerely hope the development team takes this feedback to heart. We've learned about other characters and cultures while keeping the Warrior of Light at the forefront for several expansions now. Why change a formula that has been successful and beloved by the player base? You can't condition players to be the story's focal point for so long and then abruptly shift us to the background because of a creative slump. The writers are running out of ideas, and this pivot isn't the solution.

    Additionally, I want to provide separate feedback regarding Tural and its portrayal in the latest expansion. Frankly, I'm not interested in Tural's people or its culture. The world-building this time around hasn't resonated with me at all. I find myself longing to return to the familiar lands of Eorzea, Garlemald, and Othard. The New World's attempt to showcase multiple cultures feels cluttered and disjointed; they overshadow one another rather than create a cohesive narrative. I understand the team has put tremendous effort into this, and I respect that, but I have to be honest—I don't feel any connection to the societies in Tural. The focus seems to have shifted to superficial elements, like fictional food culture that lacks relevance to our experience as players. I recall reading in another interview that Latin America was chosen as an inspiration because the community wanted tacos. Is that seriously the justification for an entire expansion's theme? I'm left feeling confused and disappointed by this direction.
    (91)
    99.99% chance probably a Titanman alt

  2. #2
    Player
    Alice_Rivers's Avatar
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    Jul 2024
    Posts
    502
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Yoshi P
    When it comes to the story of 7.0: It‘s not that Wuk Lamat is the hero of the story, but when we look at the actual hero of the story, it‘s the Warrior of Light – the player character.
    And yet, at the end of the expansion story, who is it forces their way in to defeat the big bad? Whose music is it playing when the big bad is defeated? Whose moment is it? The answer to all of these questions is the same and it's not "the actual hero of the story".
    (64)

  3. #3
    Player
    jameseoakes's Avatar
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    Aug 2014
    Posts
    1,356
    Character
    James Oakes
    World
    Phoenix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Alice_Rivers View Post
    And yet, at the end of the expansion story, who is it forces their way in to defeat the big bad? Whose music is it playing when the big bad is defeated? Whose moment is it? The answer to all of these questions is the same and it's not "the actual hero of the story".
    Honestly I really doubt he's even played DT at this point
    (59)

  4. #4
    Player
    PorxiesRCute's Avatar
    Join Date
    Dec 2021
    Location
    Gridania
    Posts
    313
    Character
    Nekhii Qestir
    World
    Kraken
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Alice_Rivers View Post
    Whose music is it playing when the big bad is defeated?
    On that note, I don't think "Torn From The Heavens" or "The Maker's Ruin" played even once during Dawntrail...
    (4)

  5. #5
    Player
    MoofiaBossVal's Avatar
    Join Date
    Feb 2019
    Location
    Gridania
    Posts
    587
    Character
    Kokoro Liliro
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    I didn't mind being a secondary character in the story. I thought parts of Tural were novel, like the Moblins who kidnap craftsmen and cheer them on, or the Mamooja. Overall liked the new aesthetics. Something I hadn't seen before.

    To me, the problem with Dawntrail's story is a really basic, really easy to fix mistake: lack of tension. Everything else could remain the same, but if the tension was increased than people's overall enjoyment of the story would have gone up a lot. The plot issues could be overlooked if the story was engaging on a moment to moment basis. People will endure bad plot if they like the characters (Dawntrail cast was likeable enough) and if there is sufficiently high tension. I have many issues with the plots of prior expacs, but they generally moved at a fast enough pace and had enough tension that I didn't care and just moved on to the next exciting thing. But in Dawntrail you can spend several hours clicking through visual novel text boxes and cutscenes and there is nothing happening. No tension to keep you on the edge of your seat wanting to find out what will happen next. All semblance of tension is gone when the deathbird escapes and causes no devastation whatsoever, no casualties taken when vanquishing it, and the guy who let the deathbird escape isn't even given so much as a slap on the wrist.
    (7)

  6. #6
    Player
    Jeeqbit's Avatar
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    Mar 2016
    Posts
    7,345
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    I don't really care if Wuk Lamat or anyone else dealt the final blow or something like that. It doesn't change the fact we spent about 10 minutes weakening it, or alternatively holding it off.

    Was anyone upset that Estinien got the final blow on Nidhogg in The Aery? I wasn't - that was exactly what I wanted to happen. I didn't need anymore accolades at that point. Estinien had worked his whole life for that moment.
    (14)

  7. #7
    Player
    Alice_Rivers's Avatar
    Join Date
    Jul 2024
    Posts
    502
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Jeeqbit View Post
    Was anyone upset that Estinien got the final blow on Nidhogg in The Aery? I wasn't - that was exactly what I wanted to happen. I didn't need anymore accolades at that point. Estinien had worked his whole life for that moment.
    That fight didn't throw it in your face, it was also better before they changed it to remove Estinien from the fight itself because he was actually there, it made sense for him to be there and the plot clearly calls for him to do it. Aery Nidhogg and later Nidhogg trial is fun and satisfying to play. DT's last trial cannot claim the same thing, it has the same thing that E8 does, except where E8 is merely irritating because (again) it makes some sense and the party is actually caught out and incapacitated, DT's last trial forces this upon you out of nowhere simply because the writer's beloved Wuk Lamat is not present. The attack that "incapacitates" the party is nothing new, we went through it two minutes earlier without issue, it's no different this time save for "plot". Wuk Lamat can have her moment in a cutscene after the fight, just like Estinien does, the HW writers knew and understood this.

    The worst part of it though? I liked the fight design, I enjoyed the mechanics, they just ruined the whole thing pulling that stupid stunt.
    (39)

  8. #8
    Player
    OdinelStarrei's Avatar
    Join Date
    Apr 2019
    Location
    Ishgard
    Posts
    363
    Character
    Odinel Starrei
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Jeeqbit View Post
    I don't really care if Wuk Lamat or anyone else dealt the final blow or something like that. It doesn't change the fact we spent about 10 minutes weakening it, or alternatively holding it off.

    Was anyone upset that Estinien got the final blow on Nidhogg in The Aery? I wasn't - that was exactly what I wanted to happen. I didn't need anymore accolades at that point. Estinien had worked his whole life for that moment.
    This is a bad whataboutism, Jeeqbit. You're better than this.

    Estinien taking care of his lifelong nemesis is critical to not only his personal development as a character, but it also is the catalyst for the events of HW at Azys La and 3.3 to even happen. Estinien is a character who is figuratively and literally consumed by vengeance until he is shown a different path by our party during the events leading up to the Aery. Had he still been the same character, I wager he would have been entirely unable to resist Nidhogg's influence whatsoever. Estinien doesn't even kill Nidhogg in the gameplay fight, something he participates in, he kills him in cutscene where he does what Dragoons do. Take the fight into the sky, and brings him down. It's Estinien who takes Nidhogg's eyes, completes the set, and starts turning all the gears for the end of the Dragonsong War. It's BECAUSE Estinien worked his entire life to see Nidhogg laid low that makes this our win as the WoL proving their worth as a ward of Count Fortemps, and for Estinien as the Azure Dragoon, and putting his family to rest feel satisfying outside of bad guy is dead now. Even after he is taken over by Nidhogg and almost kills everyone he has begun to start caring about, he names his spear "Nidhogg" in remembrance, in respect, and in, what I feel, is regret over the actions that caused his madness. Now "Nidhogg" protects Etheirys, like the original Nidhogg was always supposed to. It's many culminations and combinations of Dragon history, Ishgardian history, and personal history that tie that knot. Don't put Wuk Lumat in that kind of legacy, because she hasn't earned it.

    You're not using the more relevant example, which is Eden 8 with Ryne and Gaia. Gaia tapping into Ascian powers to warp into the arena makes narrative sense. Gaia wanting to save Ryne makes narrative sense. Gaia proceeded to save our lives makes both narrative, and gameplay sense, as we have been shown both in gameplay through Eden 2 and in cutscenes the extent of her time manipulation powers. It makes thematic sense for Shadowbringers as a whole, that Light, friendship, and determination is not enough, sometimes Darkness is required to save the Light. Even then, Gaia still needs us as players to break the ice, pun intended. But this act alone makes Gaia a hero in her own right, even if she is totally insufferable, even if she doesn't understand all the stakes involved, she still put her life on the line for the party, plus the alternative is a verifiable Flood of Light and that's no good, even she understands that. Putting Hydalaen-Ryne in ice that resembles the Mothercrystal needing to broken by an not-Ascian? Obvious, yes, but thematically appropriate. The key point I'm trying to make here is that it doesn't feel forced and entirely contrived. There was a little build up, at least.

    It's not about getting "accolades" or whatever. I don't need any more medals. What Wuk Lumat does is a kill steal, and it's unsatisfying. Wuk Lumat giving me, the Warrior of Light, her personal buff, instead of my personal buff of Brilliant Conviction is a narrative slap in the face. I have never felt inspired by Wuk Lumat once. I've known her for like what, two months max, after dealing with her talking over Krile, dragging me all over Tural, getting kidnapped, and whining to me every time we need to take a mode of transportation? Sphene could have done another Absolute Authority. I don't have a problem really that she breaks out of her science prison or whatever. But maybe, instead, we get a narrative moment in gameplay, where because Sphene says that great "Are you still alive?" line a few extra times in the same tone, overriding the already set in place, and broken, safeguards, and just starts stacking damage ups during the cast. I'm talking Are you still alive? +1 Are you still alive? +3 Are you still alive? +9 Are you still alive? +16 Commencing. BINDS THE PARTY so you can't LB3. THEN Wuk Lumat busts in, Tank LBs herself because we can't, she can even throw out the "I will protect my people's happiness" right back at Sphene to tie that theme together as Queens/Protectors of their people, and she saves the group. Afterwards, she can either fight with us a bit, or get punched out of reality again when Sphene restores critical processes to re-jail her and returns to her original appearance, and in that lapse in strength, she is defeated. Anything but Wuk Lumat doing a Decimate that does more damage than the entire party combined. It's like 10% or something on a single attack on a final boss, come on. I have literally been in instances where the entire party is dead and the tanks+Wuk Lumat kill the boss because Wuk Lumat is so strong and tanks can't die to her suddenly pathetic attacks.

    She didn't earn this, and they don't do anything interesting after the moment either, the fight gets substantially worse. Developers literally just gave her god powers for one instance. How is the same jobber who in the previous dungeon could fall over if you didn't heal them as a Warrior be the same character next instance punching a Elder Primal level threat who can travel/terraform dimensions right in the face no problem? Remember when we played as Estinien and we fought Proto-Ultima and his high-tier Dragoon powers actually felt earned? Or when G'raha Tia pulls a clutch summon at the end of Shadowbringers and we were all like "yeah that makes sense, he's been working on this spell for like five years at this point." Outside of doing nothing, which actually would have been better, they choose the most jarring way to bookend this expansion, and it pulled me personally, right out of the experience of an otherwise really good fight.


    EDIT: Wait, this tangent is disrespectful of the original topic. Yes, this direction is not great. If someone gives me an appetizer that is trash, I'm not going to hold my breath for the main course. I'd be more likely to hold my nose. You can tell good stories in 3 hours, or 300 hours. I'm no stranger to slow world-building, I live for it, if anything (Trails in the Sky trilogy anyone? That entire first game is just character/world building). This is juvenile. It's like, my time is being wasted on purpose or something.
    (54)
    Last edited by OdinelStarrei; 09-03-2024 at 11:20 AM.
    Quote Originally Posted by CelestaRosa View Post
    this is my opinion. don't have share my opinion. don't have like my opinion. but know nothing you say or do is gonna make me change my opinion. if don't like that tough.

  9. #9
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,000
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Jeeqbit View Post
    I don't really care if Wuk Lamat or anyone else dealt the final blow or something like that. It doesn't change the fact we spent about 10 minutes weakening it, or alternatively holding it off.

    Was anyone upset that Estinien got the final blow on Nidhogg in The Aery? I wasn't - that was exactly what I wanted to happen. I didn't need anymore accolades at that point. Estinien had worked his whole life for that moment.
    With Niddhogg and Estinien, it didn't feel unearned to me. With Wuk Lamat and Sphene, the dynamic felt very "awkward girl convinced popular girl, who doesn't even know who she is, is her best friend." There was no connection between them. Lamat only thought there was one.
    (10)

  10. #10
    Player
    Gaddes's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    483
    Character
    Gaddes Ronfaure
    World
    Behemoth
    Main Class
    Paladin Lv 100
    Quote Originally Posted by PercibelTheren View Post
    With Niddhogg and Estinien, it didn't feel unearned to me. With Wuk Lamat and Sphene, the dynamic felt very "awkward girl convinced popular girl, who doesn't even know who she is, is her best friend." There was no connection between them. Lamat only thought there was one.
    Yeah, Estinien had the benefit of an entire base Heavensward expansion plus a bit of ARR Dragoon quests to build up that simmering long-term animosity between himself and Nidhogg, so when you finally get to that moment where he can land the killing blow, it's like "all you, pal, this is yours." But with Sphene, we don't even get to meet her until halfway through the expansion, and on top of that there's nowhere near enough time for them to establish a believable connective tissue to Wuk Lamat while we are also suspicious as hell of her at the same time. It just makes it look like Wuk is desperate to make this new leader her friend, when Sphene is really not giving back as much friendliness as Wuk is giving her. Wuk is openly friendly and Sphene has a facade of charm while still holding her cards very close to her chest; these are not the same things, and it makes for a very lopsided "friendship." So when Wuk yells for Sphene and keeps trying to reason with her, I couldn't gel with any of that because you know behind all of that Sphene will vaporize everyone in front of her if it means her people get to live a few days longer.
    (13)

    "Well, it's no Vana'diel, but it'll have to do..."


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