Quote Originally Posted by ovIm View Post
To make burst phases less busy, really.

You know, they could have just put those gapclosers on the GCD, as an alternative to the ranged attacks, and keep the animation. That way, we would not use gapclosers during burst either since GCD's are super valuable. But honestly, at this point, I don't expect SqEx to come up with actual solutions to issues like that, only bandaid fixes and promises for the next expansion.
The funny thing is that they made additional changes to make DRK's burst phase less busy, which combined with the removal of Plunge resulted in the job losing 8 actions per Delirium. They shouldn't have pulled the trigger until they had a new oGCD ready and/or added at least one extra charge to Carve and Spit/Abyssal Drain.