Quote Originally Posted by Valence View Post
They generally mention they're working on a job rework in LLs, at most.
Well they may be too vague, but they do usually mention it in any case if any sort of significant rework is happening mid-expansion, or sometimes even showcase it like I remember them doing with the Ninja changes.
Are you serious? You've seen the state of range physical since 2019?
I am serious. I'm not saying they always do it (like with ranged physical), but in these cases I think it is because they fundamentally disagree with the change. For example, they agreed to buff ranged physical damage once but didn't balance it with the other DPS roles and it seemed like that was because they fundamentally disagreed on that. I'm not sure why, but they really stick to their guns on it and there are going to be times when they don't do what invested players want such as making the game work for new and casual players.
They're not sure about changing something drastically, but they finally decide to go with it even though they know it's gonna cause an uproar and a total loss of trust in the player's side.
That reminds me of something Yoshi-P has said. He has said that if he doesn't fix a problem immediately, then people become used to it and then complain when it gets fixed. He said he learned this when making MP matter in 1.0, I think? There were people upset because they were used to it not mattering.

So what that suggests to me is he knows that changing something people have become used to causes an uproar and that he has to feel it's necessary enough to do it for some reason.
changing the effects of actions? How the heck are we even supposed to give feedback on something like this? It's like they stay so vague on purpose not to start a nuclear war.
True, it wasn't really very specific and could have explained the planned changes in detail.
So you complain about it at expansion release, and then during 2-3 whole years, until they change it next expansion because they do not change jobs within an expansion
True, that has always been a problem and the most memorable to me is bowmage in Heavensward, where they added cast times to Bard and single-handedly wiped out all of the Bard players or made them quit, because being able to run about while attacking was its defining trait that made them like it. And then it took until Stormblood to suddenly fix it after they'd all quit.

Perhaps if they had consulted on something like that first they would have anticipated the reaction.
Quote Originally Posted by ovIm View Post
upcoming job adjustments were talked about in a blog post. And players had a chance to give feedback to what was planned. This was a good thing, overall
Quote Originally Posted by Supersnow845 View Post
community polls
Good suggestions.