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  1. #31
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,165
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Agree!

    I didn't use to be a fan of WoW's Beta/PTR because of how spoilery it was, but I still engaged with it solely to test out class changes, and despite feedback being ignored or not (I heard that nowadays they listen more to players, though), it felt a bit more interesting than how it's handled here in XIV.

    I don't really expect them to create some sort of "job changes testing environment" like that, but I'd absolutely love if they shared more of what are their ideas beforehand, especially when 8.0 is supposed to bring changes/improvements with more substance.

    Based on what we've seen so far for the "Encounter Design Expansion", I'm not especially thrilled for the future of the next one being the "Job Design Expansion". The High End fights in DT are excellent, don't get me wrong, but there's almost no novelty or interesting out-of-the-box elements - it's just their safe formula being executed really well. People are coping with the idea that this is supposed to be reflected only for Dawntrail's patch cycle, but I personally only believe when I see it.
    (1)

  2. #32
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    696
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Tunda View Post
    I really want to know which type of feedback they ignored?

    is it job busy or job do not need changes.

    it is very vague
    See this article here

    Money quote being:

    We announced that we were considering making adjustments to the job, but the response to that was a lot of feedback from players who had already reached the level cap and were already used to playing with the job, and they were happy with the way it played. However, we had already identified some actions which would inevitably be a cause of stress for players. Eventually, we just went through with adjusting what we had initially planned, and that was unrelated to the community feedback. However, I believe probably there was some misunderstanding on the community's part."
    (1)
    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

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