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  1. #1
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100

    How Throne and Liberty can fix their combat system but we stuck with ShB deisgn?

    How Throne and Liberty can fix their combat system in 9 months but we are stuck with ShB design for 7 years?

    Even though FFXIV has more money and existing audience,

    both games has tab target combat which destroys the idea that tab target combat can't be engaging.

    Throne previously it was auto combat like mobile games but now it moved to tab target non auto combat.

    What has been implemented in T&L:
    1- Job classification: 2 players can play the same job but differently for example:
    you can play Paladin-White mage or Paladin-Dragoon as one job
    2- Active actions to parry and block attacks
    tanks block dps parry exc..
    3- Rotations: FFXIV already had that too.
    4- netcode: which we suffer since release.

    I am against that we copy everything from other games, but we have to do something to the current state of the game is bad. story is negative and combat is fixed

    ShB design isn't bad, but it is so fixed and we stuck with it for 7 years

    The question is SE an indie company? or it is just their philosophy?
    (6)

  2. #2
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    I dont think T&L have 12 years of content to keep in mind when adjusting various things
    (7)

  3. #3
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by CaedemSanguis View Post
    I dont think T&L have 12 years of content to keep in mind when adjusting various things
    they already adjust 12 year content for trust system,

    how is it bad for job design and battle content but good for trust system?
    (7)

  4. #4
    Player
    BakoolJaJa's Avatar
    Join Date
    Jul 2024
    Posts
    110
    Character
    Inuro Enderas
    World
    Cerberus
    Main Class
    Reaper Lv 100
    I totally get the overall point and I even agree with it - there is no excuse as to why we are stuck with the same old... everything for all those years, while all other MMOs reinvent themselves by adding brand new mechanics and reworking new ones.

    But man, please don't use Throne&Liberty as an example for anything. I don't know if you're one of the few hopefuls who are still waiting to play it in the West, or if you've been following its journey in Korea... But long story short - it's a flop in Korea. Same as Blue Protocol was a flop in Japan. And same as Blue Protocol never even managed to release in the West because it had to be closed in Japan, I am awaiting a sad end to Throne and Liberty. And I'm a Lineage fan btw, who was coping that this was going to finally be THE MMO. It's not. They can be reworking things all they want, the problem is that their vision was only ever a soulless cashgrab.
    (3)

  5. #5
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by BakoolJaJa View Post
    I totally get the overall point and I even agree with it - there is no excuse as to why we are stuck with the same old... everything for all those years, while all other MMOs reinvent themselves by adding brand new mechanics and reworking new ones.

    But man, please don't use Throne&Liberty as an example for anything. I don't know if you're one of the few hopefuls who are still waiting to play it in the West, or if you've been following its journey in Korea... But long story short - it's a flop in Korea. Same as Blue Protocol was a flop in Japan. And same as Blue Protocol never even managed to release in the West because it had to be closed in Japan, I am awaiting a sad end to Throne and Liberty. And I'm a Lineage fan btw, who was coping that this was going to finally be THE MMO. It's not. They can be reworking things all they want, the problem is that their vision was only ever a soulless cashgrab.
    Yes I agree, we don't have to copy bad mechanics and bad monetization,

    we already have best business model for MMORPGs which subscription,

    all player guarantied that have 10$ to 12$ subscription and some have mogstation transactions,
    we already monotized also retainer too,

    we don't have to follow bad practices for other games,
    we copied WoW in ARR and we didn't copy "WoW token" but in many ways we move past them in shadowbringers,

    Blue protocol was excellent in 2018 but not in 2025, China games just broke RPG anime games, WuWa - Genshin - ToF, all of them hold player better than BP (even though they are not MMOs but people will compare them to BP).
    T&L has bad first impression was as bad as FFXIV 1.0 but if you played the game in lunch and play it now you will see how much changes this game offers to combat, progression and balance.

    FFXIV 2.0 take 2 years to develop and T&L took 9 months to see meaningful changes,

    FFXIV 2.0 wasn't great and it wasn't bad, it was an enough improvement to hold players with the game.

    Taking good practices and job mechanics from other games is better than sticking with same design forever
    (2)
    Last edited by Tunda; 08-30-2024 at 08:57 PM.

  6. #6
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,482
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    You would need a complete game mechanics overhaul to change things like classes etc. And it is very likely, that you would have to change all mobs and bosses in the game. And a bigger variety of classes would propably destroy the class/job balance. And then you would see oceans of tears in the forums why job xyz does 3% more DPS than my favourite job etc.



    Cheers
    (4)

  7. #7
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Larirawiel View Post
    You would need a complete game mechanics overhaul to change things like classes etc. And it is very likely, that you would have to change all mobs and bosses in the game. And a bigger variety of classes would propably destroy the class/job balance. And then you would see oceans of tears in the forums why job xyz does 3% more DPS than my favourite job etc.



    Cheers
    if the game currently balance why 4 tank 4 dps M4S kill faster than 2t 2h 4dps?

    or how white mage is worst healer and pure healer in the game?
    or how warrior outshine DRK in every way?
    or how SMN is worst damage in the game? even worst than dancer?
    or how 2 shield healers can clear content but not 2 pure healer?

    I don't think you understand how unbalance and jobs have the same kit in this game.

    Yes we ask for huge changes to job design and battle content, because it was already changes in SB and people who played since didn't like ShB approach.

    xyz do not only 3% dps more but do 100% utility more than other jobs, DPS isn't the only factor for balance BTW.
    (2)

  8. #8
    Player
    AvoSturmfaust's Avatar
    Join Date
    Feb 2020
    Posts
    301
    Character
    Maweth Ashari
    World
    Alpha
    Main Class
    Viper Lv 100
    Quote Originally Posted by Tunda View Post
    if the game currently balance why 4 tank 4 dps M4S kill faster than 2t 2h 4dps?

    or how white mage is worst healer and pure healer in the game?
    or how warrior outshine DRK in every way?
    or how SMN is worst damage in the game? even worst than dancer?
    or how 2 shield healers can clear content but not 2 pure healer?

    I don't think you understand how unbalance and jobs have the same kit in this game.

    Yes we ask for huge changes to job design and battle content, because it was already changes in SB and people who played since didn't like ShB approach.

    xyz do not only 3% dps more but do 100% utility more than other jobs, DPS isn't the only factor for balance BTW.
    Dude do you actually play the game? or are you one of the limsa RP player which talks 99% of the time only nonsense? or do you only some number and think now everything is bad without even understanding the numbers you are looking at?
    (6)

  9. #9
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Tunda View Post
    they already adjust 12 year content for trust system,

    how is it bad for job design and battle content but good for trust system?
    I think the main point in making the ff14 gameplay better is the netcode, and I dont think they can do it easily
    (1)

  10. #10
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Larirawiel View Post
    You would need a complete game mechanics overhaul to change things like classes etc. And it is very likely, that you would have to change all mobs and bosses in the game. And a bigger variety of classes would propably destroy the class/job balance. And then you would see oceans of tears in the forums why job xyz does 3% more DPS than my favourite job etc.



    Cheers
    Yeah if they change classes a lot, they will need to adjust all of the content since 2.0, it's probably more work than making a brand new mmo
    (2)

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