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  1. #24
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by ForsakenRoe View Post
    'Render Hammer' doesn't replace 'paint Hammer onto your gauge, when tf am I going to paint another hammer without rendering the one I currently have on my gauge first?

    Same could be said of Mog of the Ages replacing Creature Motif but there might be some wild opti I'm not aware of for that one

    Comet doesn't replace Holy when you're in Subractive Spectrum, but you cannot use Holy while in Subtractive so why have the option there and greyed out?

    Same applies for Fire/Aero/Water > Stone/Ice/Thunder, if I can't use FAW while in Subtractive why can't I just combine the two buttons?

    Star Prism can only be used after Starry Muse, but the two cannot be combined. At least with Rainbow Drip you can hardcast it so there's a reason for it to be separate

    I'm guessing the reason here is, if they combined some of the stuff that would make sense to combine on PCT, the job would have like 12 buttons (and another like 8 for role actions/sprint/potion/LB) and people would point at it and laugh and say 'haha look at the dumbo job with so few buttons'
    Besides the stronger spells, for muses, and im being very generous with CBU3 here. I think they have this system for future sub-muses for example instead of a hammer we get a sword option but we use the same hammer attack button, If this is future proofing then its fine however if its not its just bloat. The stronger attacks and holy/comet is pretty dumb to be seperated, it would only work if you could use the normal spells and the stronger spells at the same time but the job is clearly not designed for that.

    Quote Originally Posted by Raikai View Post
    Yeah, the Blue Mage update being SO late in the expansion cycle is really bothersome, becasue by then we already have a lot to sink in.
    I tried to structure that list to have something to do for every type of player, from crafters to battle content enjoyers per patch.
    Limited Jobs are a very fun thing for midcore between patches so having them between the savage tier would be solid imo, especially considering blue mage updates are becoming worse and worse. If we are gonna have a medicore update they can at least make it happen early on so we can do the new raid series earlier.
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    Last edited by Ramiee; 09-03-2024 at 11:08 PM.