Quote Originally Posted by Raikai View Post
One thing that bothers me GREATLY is the pacing of the content distribution. The beginning of the expansion is kinda barren, and I feel that x.05 should add in something meaningful like a Deep Dungeon or the first iteration of the Field Operation.
7.0-x should of given us Savage, c&v 1, first tribe quests and Firmament 2
7.1-x should be the a-raids, Eureka 3, blue mage update and ultimate raid
7.2-x should be firmament 2 update, savage tier, c&v 2 and relic starts
7.3-x should be Eureka 3 update, a-raid 2, DD4, beastmaster, second tribe quests
7.4-x should be firmament 2 update, final c&v, final savage tier,
7.5-x should be final a-raid, final eureka 3 update, second ultimate raid, third tribe quests, hard mode dungeons (they need to come back)

Dungeon and trials series can fit wherever, Id prefer not having a dungeon every patch if theyre better quality and also unreal and pvp updates. They should expand unreal and make unreal raids (not the entire tier) and either flip between that and the trial or have them as two options, unreal adds a lot of fun in patches between savage raids. But yeah X.0 is always the same thing: savage but before that fate farming and then after savage waiting for ultimate then next patch. Having DD4 or even the new firmament would be good at the start.