One thing that bothers me GREATLY is the pacing of the content distribution. The beginning of the expansion is kinda barren, and I feel that x.05 should add in something meaningful like a Deep Dungeon or the first iteration of the Field Operation.Also to add to this we are getting:
New Firmament/Restoration
New C&V dungeons
Eureka 3
Deep dungeon 4
Beastmaster
To me this seems like it will also be throwing stuff at a wall. Last expansion had zero replayable content so they have thrown at us all of this. I am really not confident this will all be at the same quality, the new ultimate raid isn't projected to be coming out until 2025 so developing all of these systems seems like they will have ones that are rushed. I do hope I'm wrong about this but this is the gut feeling I have right now.
DDs and V&C are already incredibly formulaic already I can only imagine how they're going to streamline it for the purpose of working on the other content longer. I really hope beastmaster doesn't just end up as physical blue mage and is an actual pet job.


7.0-x should of given us Savage, c&v 1, first tribe quests and Firmament 2
7.1-x should be the a-raids, Eureka 3, blue mage update and ultimate raid
7.2-x should be firmament 2 update, savage tier, c&v 2 and relic starts
7.3-x should be Eureka 3 update, a-raid 2, DD4, beastmaster, second tribe quests
7.4-x should be firmament 2 update, final c&v, final savage tier,
7.5-x should be final a-raid, final eureka 3 update, second ultimate raid, third tribe quests, hard mode dungeons (they need to come back)
Dungeon and trials series can fit wherever, Id prefer not having a dungeon every patch if theyre better quality and also unreal and pvp updates. They should expand unreal and make unreal raids (not the entire tier) and either flip between that and the trial or have them as two options, unreal adds a lot of fun in patches between savage raids. But yeah X.0 is always the same thing: savage but before that fate farming and then after savage waiting for ultimate then next patch. Having DD4 or even the new firmament would be good at the start.
Yeah, the Blue Mage update being SO late in the expansion cycle is really bothersome, becasue by then we already have a lot to sink in.7.0-x should of given us Savage, c&v 1, first tribe quests and Firmament 2
7.1-x should be the a-raids, Eureka 3, blue mage update and ultimate raid
7.2-x should be firmament 2 update, savage tier, c&v 2 and relic starts
7.3-x should be Eureka 3 update, a-raid 2, DD4, beastmaster, second tribe quests
7.4-x should be firmament 2 update, final c&v, final savage tier,
7.5-x should be final a-raid, final eureka 3 update, second ultimate raid, third tribe quests, hard mode dungeons (they need to come back)
Dungeon and trials series can fit wherever, Id prefer not having a dungeon every patch if theyre better quality and also unreal and pvp updates. They should expand unreal and make unreal raids (not the entire tier) and either flip between that and the trial or have them as two options, unreal adds a lot of fun in patches between savage raids. But yeah X.0 is always the same thing: savage but before that fate farming and then after savage waiting for ultimate then next patch. Having DD4 or even the new firmament would be good at the start.
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