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Thread: Monk Rant

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  1. #1
    Player
    Kesmi's Avatar
    Join Date
    Jul 2024
    Posts
    1
    Character
    Fiachre Kesmi
    World
    Hyperion
    Main Class
    Reaper Lv 100

    Monk Rant

    as someone who had monk as my second job. monk feels so bad. the freedom from having not only different rotations but also the positionals made it feel so unique. but now ... now you just sit at the side and eat the 1 other positional that it now has. it feels so brain dead. you no longer have to worry about a dot or positionals. just sit there hit the rotation that is forced on you and move for a mech that is incoming. rinse repeat until the fight is over. having to plan your rotation and knowing when you can do a side rotation or a rear rotation or having to do a hybrid made the job fun imo. now its just do the rotation and do the perfect balance and call it a day. everything that made the job fun and unique is now just hit the highlights and call it a day.
    there was a high skill ceiling in which great monks could show off how great the job could be while the average person may not care about it or just level it and call it an xpac. sure it was a hard job to learn but it was even harder to master and that was also part of the charm of it. those that took the time to learn and mastered it were rewarded with great damage.
    why can't i use one of the other skills in the rotation? why does it have to be just that ONE rotation then move to another? why can't i have freedom to choose what rotation would work in that situation? but most importantly why does monk feel so bad?
    i personally would play every other job before monk this xpac. just a job that is going to get to max level and never touched again until the next xpac to get to max level again. it was a job that i looked forward to level and hop on to change things up, but now it will just gather dust and try to forget about it.
    (13)

  2. #2
    Player
    NegativeS's Avatar
    Join Date
    Jun 2021
    Location
    Azeroth
    Posts
    803
    Character
    Negative Space
    World
    Seraph
    Main Class
    Fisher Lv 100
    "We want our game to be accessible as possible, so we've expertly tuned every job to be so utterly one-note that you now have to actually have some kind of physical ailment to not be able to purple parse within 1 minute of booting up FFXIV for the first time. This will do wonders for player retention and make it so I don't have to do my job--I MEAN make it so players aren't confused by their jobs. Yeah.

    ...Anyways, where's my paycheck?"


    -John Fantasy, Modern Job Designer for FFXIV
    (19)


    My outline for a Chemist healer: https://forum.square-enix.com/ffxiv/threads/513527-Healer-Concept-Draft-Chemist

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,718
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by NegativeS View Post
    [I]"We want our game to be accessible as possible, so we've expertly tuned every job to be so utterly one-note that you now have to actually have some kind of physical ailment to not be able to purple parse within 1 minute of booting up FFXIV for the first time.
    Wouldn't this just increase the relative loss faced by having actual/unavoidable issues of access (i.e., real disabilities)?

    Sidenote: Would the only way we could combat the removal of all non-mechanical (as in, actual button-pressing / appendage movement) skill expression be to point out its being more discriminatory, rather than less? >.>

    Quote Originally Posted by koko-on-da-forumz View Post
    What's annoying is that they killed monk, almost no one cared.

    They did the exact same changes to Viper and there were 1000 threads.

    People really do pick a job exclusively based on aesthetics.
    There's also the difference between axing the cute new pony and beating the long-dead horse, tbf. Monk's been spiraling since late Stormblood. Endwalker was just a lucky fluke.
    (1)
    Last edited by Shurrikhan; 08-15-2024 at 06:58 AM.

  4. #4
    Player
    TheAmazing3's Avatar
    Join Date
    Jul 2024
    Posts
    10
    Character
    Deylana Drake
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    When I first saw the beast chakra balls at the very start of dawntrail and that they could stack to 2 or 3 I thought maybe they finally found a way to bring back the free flowing monk combos from before you just alternated them religiously. But that didn't last very long. What was it, 1 week before going back to endwalker monk?

    I used to think monk was the black mage of melee. That was a long time ago.
    (2)

  5. #5
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,104
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by TheAmazing3 View Post
    When I first saw the beast chakra balls at the very start of dawntrail and that they could stack to 2 or 3 I thought maybe they finally found a way to bring back the free flowing monk combos from before you just alternated them religiously. But that didn't last very long. What was it, 1 week before going back to endwalker monk?

    I used to think monk was the black mage of melee. That was a long time ago.
    They changed it because apparently nobody on the dev team plays monk... Yoshida stated pretty explicitly that the addition of beast chakras wouldn't change the job's core rotation. But since they gave the coerul and raptor gauges too many charges, it ended up fundamentally changing the way the core six-skill rotation of the job played from the way it had been since ARR. It also should be said that regardless of how many chakra balls it gave, you still were railroaded into a skill rotation, the only thing that changed is how many skills long that rotation was (it was 36 skills long to loop when Dawntrail launched... or effectively never since that added up to 72 seconds on a 2 second GCD, and perfect balance usage under the 60-second window would both upset that rotation as well as never align properly since you couldn't really determine what chakras you'd have every time)

    Also to the other point.... every time monk players found a fun and interesting new way to play the job, the devs take it away (stares directly at wind tackle rotation from Stormblood... less so at fishing for chakras with anatman) Black mage was the only job allowed to be black mage... and even they aren't really allowed to be black mage anymore with the addition of flare star
    (4)

  6. #6
    Player
    koko-on-da-forumz's Avatar
    Join Date
    Jun 2024
    Posts
    196
    Character
    Kokola Kola
    World
    Malboro
    Main Class
    Dancer Lv 90
    What's annoying is that they killed monk, almost no one cared.

    They did the exact same changes to Viper and there were 1000 threads.

    People really do pick a job exclusively based on aesthetics.
    (10)

  7. #7
    Player
    jonimated's Avatar
    Join Date
    Jul 2013
    Posts
    87
    Character
    Azrael Belmont
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by koko-on-da-forumz View Post
    What's annoying is that they killed monk, almost no one cared.

    They did the exact same changes to Viper and there were 1000 threads.

    People really do pick a job exclusively based on aesthetics.
    I understand what you're getting at, but I think this is an oversimplification. On one end you have a brand new job that a lot of people were excited to play, and on the other end you have an old job that arguably hasn't clicked with players since Stormblood. Yeah Viper is going to have more voices because it naturally has more players right now, probably by a very wide margin.

    That doesn't diminish the problems Monk is experiencing, it's just the reality of the situation.
    (7)

  8. #8
    Player
    OliverQ's Avatar
    Join Date
    Aug 2023
    Posts
    185
    Character
    Olyvar Queen
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by koko-on-da-forumz View Post
    What's annoying is that they killed monk, almost no one cared.

    They did the exact same changes to Viper and there were 1000 threads.

    People really do pick a job exclusively based on aesthetics.
    Monk has never been a popular job, so it's not going to get much attention.
    (3)

  9. #9
    Player
    genuine_stranger's Avatar
    Join Date
    Jul 2021
    Posts
    288
    Character
    Jee Em
    World
    Zodiark
    Main Class
    Monk Lv 100
    Not a rant but a question.

    Since when did they merge PB and its following finishers into a single button?

    I had them separated for the longest time...
    (0)

  10. #10
    Player
    Sunhwapark's Avatar
    Join Date
    Oct 2017
    Posts
    344
    Character
    Dear Boy
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by genuine_stranger View Post
    Since when did they merge PB and its following finishers into a single button?

    I had them separated for the longest time...
    Since never?
    PB is still an independent ability and its respective finishers are only tied to the Masterful Blitz Action.

    The only things monk is allowed to merge/unmerge is the Riddles of Fire/Earth + Followups and the Meditation + Chakra Spenders.
    (1)

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