maybe i'm missing something? why not just drag your leve mobs a bit away from the other groups so they aren't a clusterfuck?
I mean, most leve mobs roaming range isn't so tiny that you can't spread apart a bit to tell which is which.
maybe i'm missing something? why not just drag your leve mobs a bit away from the other groups so they aren't a clusterfuck?
I mean, most leve mobs roaming range isn't so tiny that you can't spread apart a bit to tell which is which.
Again.. what leve is this?
Long range pull? Most leve mobs are in party. If you have a BLM use resonance and cast Fira.
TMPST Est. 1.0
Tempest Free Company of Hyperion
you cant. they rubberband. they have a very short leash
"Programming today is a race between Software Engineers striving to produce bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." - Rich Cook
"Programming today is a race between Software Engineers striving to produce bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." - Rich Cook
Obviously game mechanics are currently broken, making this leve impossiburu to complete.
2.0 will fix everything.
Just wait and stop crying like a baby who wants his candy now now now...boohoo boohooo snif snif...........geez pepeol are immature -.-;Ok this is getting to be just stupid.
@SE
Thanks for making all leve mobs visible even if they are not our leve mobs. I truly enjoy not being able to tell which mobs are mine. We have 3 groups trying to do this at same time and no one is going to win because no one can tell who's mobs are who's.
Having 60+ mobs all in a cramped little tunnel is a brilliant idea!
You don't need to keep making threads.
I heard they make single player games
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