Quote Originally Posted by Valence View Post
It would not solve the pre charged motifs at all. Perhaps the true issue with motifs is that attacks locked behind them are too potent, but if you reduce this you make it not worth using considering the time they take to cast and charge. And this goes back directly to the main issue I had with the job as soon as it was showcased in the media tour: there is literally zero link between the motifs and the base filler palette. It's a bit like tools with MCH, they don't really interact with the rest of the kit (some give battery, but battery isn't used on the GCD rotation), just that MCH can't reload tools during downtime (Imagine how crazy this would be? That's exactly what PCT does). A solution would be to reduce the potency of motifs, but at the same time making them linked and required for the rest of the rotation somehow, but I can't see how they'd do something like this without a relatively heavy rework.
think most likely, at this current point making a nerf of 100-150 potency for the living muses would make the most amount of sense while keeping mog/madeen at its relatively high potency so there is still a reason why you want to go for them despite the longer casts. there is no reason i can think would absolutely justify them being at 1100 potency as is. generally i think they need to go back though and rebalance all of the muse potency and the subtractive pallete/comet potency as a whole but as it stands given the class on average does about 2-3% more on current level content and about 5-8% more on level 80 and 90 ultimate raids.