I think the point more centres on the fact that nerfing PCT while leading to PCT not being overpowered anymore doesn’t actually fix the wider balance issues at all nor do a lot of the offered suggestions around things like motifs needing targets consider the fact that core job design shouldn’t change when nerfing something
A lot of BLM’s have come in here and said “I feel bad that PCT does more damage than me while being easy”. That isn’t PCT’s fault, that’s the fault of BLM being a terrible burster in a burst heavy innate design. If we nerfed PCT down to NIN level tomorrow it would be back above BLM next tier anyway because it feeds into buffs so well, we have evidence of this with how well the healers scale over the course of the expansion.
Nerfing PCT but changing nothing about the core design of the buff meta won’t fix BLM’s problems, it won’t fix phys ranged doing less damage than melee even when melee have awful uptime and it won’t fix VPR dominating the melee despite being easier than SMN
I’m not opposed to nerfing some aspects of PCT (though absolutely not changing how the motifs work) but people are way too quick to act like PCT is the entire cause of the reason why this tier is so terribly balanced when it’s only a minor contributor


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