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  1. #61
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,407
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by CKNovel View Post
    And I've, along others, pointed out why Res is overrated. It's only purpose is to recover catastrophic situation or to cheese TOP with no healers. It's cool but niche and undeserving of a tax.
    I mentionned that PCT outheals melees in a magic fight, that's true, but how does it perform in physical encounter? Well would you look at that, It's competing with melees.

    I'm not for nerfs, even on the utility side I don't think it's worth nerfing a job and won't make it funnier to the other jobs. Star Prism is similar to RPR or SMN, strong heals but very limited and unflexible.
    Thought, Pictomancer needs a nerf on its damage, as CBU3 mentionned they intended for the job to be a "low melee" but it's currently dominating all DPS. Even by SQEX's standards it's heavily unbalanced.

    You can also keep personal attacks to yourself, they're pointless other than being petty.
    I won't be dealing with your fallacies.
    “I’m not for nerfs but PCT needs a nerf”

    “Keep your personal attacks to yourself”

    The literal complete lack of a consistent logical system here is actually astounding. You literally just said you don’t support nerfs but you also think PCT needs a nerf based on a completely made up line that square never said, all they said was it was supposed to compete with BLM as a “damage caster”

    I’m sorry but that just sounds like “I’m fine with nerfs if it’s a job I don’t care about”
    (6)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  2. #62
    Player
    ShadowNyx3's Avatar
    Join Date
    Feb 2015
    Posts
    132
    Character
    Aloh'ir Lazoran
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by CKNovel View Post
    Pictomancer,
    Yet despite a Reaper having access to Bloodbath, Second Wind, Arcane Crest and Feint, Pictomancer is able to outheal magical fight with only a Tempera, addle and Star Prism.
    Reducing damage is also much more valued than healing damage and shields have the neat effect to not be impacted by the mitigation calculation.

    It steps on the SMN/RDM territory, while BLM only had a personal, SMN has personals+healing, RDM Magick Barrier.
    But Picto swoops in with 2 raidwide mitigations,
    Why are you acting like only Pictomancer can use Addle?
    (6)

  3. #63
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,907
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Supersnow845 View Post
    “I’m not for nerfs but PCT needs a nerf”

    I’m sorry but that just sounds like “I’m fine with nerfs if it’s a job I don’t care about”
    This is what I said, yes.
    I'm not for nerfing PCT utility.
    I'm for nerfing PCT damage as it doesn't fit SQEX's goal.
    Do I need to be clearer?

    As for your second remark, are we already going into a strawman?


    Quote Originally Posted by ShadowNyx3 View Post
    Why are you acting like only Pictomancer can use Addle?
    I'm not, you can simply remove it from the equation since all casters have it, I just felt it was redundant to mention that SMN, RDM and BLM have addle, it's a role action after all.
    You can just remove it from the equation of caster mitigation since they all have it.
    (1)

  4. #64
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    817
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Supersnow845 View Post
    PCT’s balance problems more centre on it just being better than BLM in every category, but it isn’t out of line with the melees
    Leaving BLM and the other casters aside for a second, PCT is higher or topping rDPS, aDPS, nDPS and cDPS-wise than the majority of melees.

    If it has high rDPS, it shouldn't be easily beating a melee like RPR, who is more selfish, in aDPS or being equal in nDPS yet it does at different percentiles and fights.

    If it has high aDPS/nDPS, it shouldn't be above NIN/DRG, melees with lower personal damage but higher rDPS. PCT is usually the first job after the buffless ones in the aDPS charts and is somehow even above VPR and BLM in some high percentiles in M1S.

    As for BLM, it still beats PCT in aDPS and nDPS, as it should. The main issue is perhaps the fact that BLM cannot abuse buffs as well as SAM or VPR so its aDPS is lower than it should.

    We can argue that the difference is some hundreds of DPS and not that relevant but PCT is leading or very high in every single metric at several percentiles.

    Things are more balanced now after the buffs but the job remains very strong regardless, and we haven't even seen its full potential due to the lack of downtime in this tier besides M4S.

    It doesn't matter if PCT leads one or two metrics but leading several is a symptom that it is a bit out of line. Would we not think the same if VPR was topping all metrics as it was happening some weeks ago? PCT has been consistent in its strength throughout the expansion and now the latest Savage tier, with or without BiS.

    However, I do agree that forcing motifs to have a target to be cast is not a solution. It'd break the job. Imagine having to hard cast motifs after a period of 30s downtime for 30~ seconds of uptime. The PCT would hardly be able to start doing anything before the next downtime phase began. Just moving damage from burst into filler so full uptime damage remains the same but downtime gains are toned down would be the best solution.
    (2)
    Last edited by Aco505; 09-05-2024 at 11:30 PM.

  5. #65
    Player
    Eraden's Avatar
    Join Date
    Jan 2022
    Posts
    1,229
    Character
    Mao Xifeng
    World
    Adamantoise
    Main Class
    Black Mage Lv 100
    Mao just chiming in here as BLMs. Mao nots concerned so much abouts state of PCTs. Mao more concerned abouts Devs wrecking EW BLMs. Mao wantings BLMs to be fixed, not PCTs to be dragged down to BLMs. Is make no sense to Mao to destroy two jobs rather than fix one whats been wrecked.
    (2)

  6. #66
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,407
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    There is definitely something that needs to change about PCT but I’m still not entirely sure what it is

    Right now PCT has 3 particular strengths

    -highest rDPS and a better potential to scale its rDPS than most of the jobs that are within its aDPS range given its relatively large 5% buff over smaller buffs like arcane circle or searing light
    -strongest utility of the 8 “high damage dealers” with its closest competitors being MNK and RPR (however I still maintain my original point in this thread that PCT is not world endingly overpowered in utility given its utility is weaker than all 5 support DPS by a pretty wide margin, its closest competitor would probably be BRD
    -really strong downtime potential to shoot it even higher

    PCT needs to give somewhere or if they truly do think they can fix PCT by buffing literally every other job then they need to actually buff the jobs equally because the existing 7.05 buffs excessively benefitted the melee and BLM over the support DPS (though to be fair BLM desperately needed it) which just widened the gap between the two for no obvious reason given this was supposed to be a flat set of buffs as to rebalance PCT without nerfing it

    However I strongly do not believe actually changing any of PCT’s mechanical design is the answer here. Motifs should continue to be castable whenever and be instant outside of combat. From this there is 3 main ways you can fix PCT

    1) flat nerf its potencies. If you do it this way it literally doesn’t matter what you really nerf because the feel of the job isn’t changing, however it would likely be best to avoid nerfing hammer or reversed aetherhue as ignoring normal aetherhue of the 4 remaining components (creature, hammer, starry and reversed) reversed and hammer have the lowest PPS
    2) move potency from the motifs to the aetherhue combo. This reduces the effect the motifs have as they no longer contain so much potency. This doesn’t really hurt it in full uptime fights except for a slight loss in how strongly it’ll scale with buffs over the course of the expansion but it will nerf how much downtime benefits it
    3) reduce the potential scaling of its strongest attacks within in its burst window by forcing them to crit reducing how much PCT benefits from lucky crit fishing in its starry muse window

    Whichever way you think is the best way to fix it doing something like actually changing the way motifs function such as requiring a target to cast really shouldn’t be in consideration as that changes the entire design and interaction of PCT and we know how well that went for VPR
    (0)
    Last edited by Supersnow845; 09-06-2024 at 01:11 AM.
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  7. #67
    Player
    Mecia's Avatar
    Join Date
    Jul 2020
    Posts
    364
    Character
    O'ssu Mecia
    World
    Twintania
    Main Class
    Black Mage Lv 100
    Stacking potency to single moves has been a mistake in general. This started in SB i believe? But has been getting exponentially worse since timers started aligning in ShB.

    Redistributing motif damage couldve avoided nerf tantrums and other balance issues they caused by just buffing.
    (1)

  8. #68
    Player
    Zakuyia's Avatar
    Join Date
    Apr 2022
    Location
    Gridania
    Posts
    597
    Character
    Zakuyia Shizyuie
    World
    Zalera
    Main Class
    Dancer Lv 100
    Picto recieves nerf ends up being trash community wonders why it recieved nerfs lol
    (0)

  9. #69
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,286
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    "IN ADDITION to providing buffs to the party."

    I must be missing something with this being brought up so much. Is not like a raid buff is an "extra"... it's still part of a job's rDPS budget. In fact - in theory - it's a disadvantage if you compare to BLM, because if the party as a whole is doing poorly, that outsourced dps will suffer.
    (1)

  10. #70
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,216
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    Just knock Starry Muse buff down to 3% from 5% if it still needs nerfs. The mechanics that PCT gains from the buff should be more important than raid buff itself.
    (0)

  11. 09-06-2024 11:49 AM
    Reason
    New FC house done. Service Account Canceled

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