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  1. #1
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,042
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by GoatOfWar View Post

    ''You play whats fun is the reward'' is i think, to put it bluntly, the most retarded thing i've read all day. Because these jobs are competing for a slot.. A handicap is not a reward.
    And since you're inadvertedly okay with the players playing more accessible jobs doing more damage than the others most of the time -by being easier and featuring less fail states. Why can't harder jobs do higher damage by a similar margin when mastered and those failstates are overcome?
    I feel the same way about "more complex jobs should put out more damage" because that take makes literally no sense. FFXIV is a game. The primary purpose of games is fun. The vast majority of the playerbase picks their main jobs based on enjoyment. Not everyone is a hardcore sweaty raider who picks their job for the tier based on statistics.

    When I mained healer last expansion, I chose Astro over White Mage specifically because I found it more engaging and satisfying. A job being engaging is not a handicap, it's a feature. Because some people prefer chill jobs where they don't have to think about stuff too much, some people like optimising and learning how to execute their rotations while dodging mechanics. There are also people who enjoy both under different circumstances. This is why there are jobs of varying difficulties, at least within the DPS role.

    The "competing for a slot" argument is also silly unless you're going for week 1 clears (which almost nobody is). PF is weird about it at times but I have very rarely heard of statics forcing people to play the current FotM job just because it hits slightly harder.
    (3)

  2. #2
    Player
    Wayfinder3's Avatar
    Join Date
    Jul 2016
    Location
    The Crystarium
    Posts
    400
    Character
    Sora Belle
    World
    Faerie
    Main Class
    Red Mage Lv 100
    This depends on the engagement. Summoner’s original pet system was very poorly handled and jank and necessitated engagement. Gunbreaker continuation is to this day super clunky because of how it really restrains the classes ability to position the boss in more demanding encounters like M1s and M2s.

    Features can absolutely be bad, and not well thought out. Just because something is engaging doesn’t mean it’s good.
    (1)

  3. #3
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by PercibelTheren View Post

    The "competing for a slot" argument is also silly unless you're going for week 1 clears (which almost nobody is). PF is weird about it at times but I have very rarely heard of statics forcing people to play the current FotM job just because it hits slightly harder.
    I don't find it particularly ''fun'' to have my choice in jobs invalidated by one that's the easiest to play in the entire game.
    And you can only pick one job for weeks on end because of weekly loot restrictions. So yes, they ARE competing for a slot.
    You have to commit to a job because otherwise you fall behind.
    (1)
    Last edited by GoatOfWar; 09-08-2024 at 06:30 PM.