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  1. #1
    Player
    Metricasc's Avatar
    Join Date
    Jun 2020
    Location
    Ul'dah
    Posts
    49
    Character
    Adrian Montoya
    World
    Ravana
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Valence View Post
    It would not solve the pre charged motifs at all. Perhaps the true issue with motifs is that attacks locked behind them are too potent, but if you reduce this you make it not worth using considering the time they take to cast and charge. And this goes back directly to the main issue I had with the job as soon as it was showcased in the media tour: there is literally zero link between the motifs and the base filler palette. It's a bit like tools with MCH, they don't really interact with the rest of the kit (some give battery, but battery isn't used on the GCD rotation), just that MCH can't reload tools during downtime (Imagine how crazy this would be? That's exactly what PCT does). A solution would be to reduce the potency of motifs, but at the same time making them linked and required for the rest of the rotation somehow, but I can't see how they'd do something like this without a relatively heavy rework.
    think most likely, at this current point making a nerf of 100-150 potency for the living muses would make the most amount of sense while keeping mog/madeen at its relatively high potency so there is still a reason why you want to go for them despite the longer casts. there is no reason i can think would absolutely justify them being at 1100 potency as is. generally i think they need to go back though and rebalance all of the muse potency and the subtractive pallete/comet potency as a whole but as it stands given the class on average does about 2-3% more on current level content and about 5-8% more on level 80 and 90 ultimate raids.
    (0)

  2. #2
    Player
    BabyYoda's Avatar
    Join Date
    Aug 2024
    Posts
    472
    Character
    Rui Aii
    World
    Sagittarius
    Main Class
    Summoner Lv 80
    PCT is one of the biggest challenge to balance team, and they can't escape it.

    if they change the encounter design the job will be horrible, because this job is designed around 1 specific encounter design, do the encounter have downtime? yes? gg the job is broken.

    I can't see how they keep the game balance after that specially for BLM as PCT can do both damage and utility + buffs and mobility. crazy right?

    I don't know if any of the job team actually think before design PCT, that's the problem when you have no clear vision of how the game should function and keep listening for feedback without analyzing it.
    (1)

  3. #3
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,396
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    I mean in the end Picto is just a more modern job. It's not inherently bad, quite the opposite. The flaw is that the rest of the jobs isn't updated to the same standard and the game's general combat hasn't evolved beyond "perform this ballet and this fixed rotation while you're doing it".
    (2)

  4. #4
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    'Don't nerf PCT. Buff the other jobs into parity. PCT is just better designed.' I'm pretty sure that I've heard this type of rhetoric before. Where was that again? Ah right. WAR mains. Yeah, it wasn't a good look ten years ago, and still isn't now.

    PCT isn't modern design. Years ago, SE realized that timer-gated burst that dumped all its potency on a few GCDs resulted in shallow gameplay and balance inequities. So they developed resource systems that required you to actually maintain uptime in order to burst. All they've achieved with this is a means for EW SMN mains to replace BLM players.

    I'm surprised that Yoshi-p is allowing this to stand, if he's still playing.
    (1)

  5. #5
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,396
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Hrm, I should add that I don't mind lowering potency. That's just DPS numbers. That's not the same as the far more modern design, which is superior and other jobs should be modernized at some point, too.

    Quote Originally Posted by Lyth View Post
    I'm surprised that Yoshi-p is allowing this to stand, if he's still playing.
    He does, and he's playing Black Mage.
    (0)

  6. #6
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,804
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    You speak of ballet dancing which has been the paradigm that the game has doubled down onto for years now (which I do agree with and absolute hate), yet you praise PCT as a "modern design". This modern design has been specifically tailored for that kind of DDR ballet gameplay, that's why the job performs so well as a caster in it. I'm not saying that the job's flow is bad though, the kit is interesting. But it's literally BLM without all the clunk when it comes to mobility.
    (2)

  7. #7
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,894
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Valence View Post
    You speak of ballet dancing which has been the paradigm that the game has doubled down onto for years now (which I do agree with and absolute hate), yet you praise PCT as a "modern design". This modern design has been specifically tailored for that kind of DDR ballet gameplay, that's why the job performs so well as a caster in it. I'm not saying that the job's flow is bad though, the kit is interesting. But it's literally BLM without all the clunk when it comes to mobility.
    PCT doesn’t fit the DDR design so much as it fits the “the only thing that matters is the burst” because PCT excels at using its “you don’t want to press this in the burst” buttons whenever it wants whereas other classes have to press them at specific times

    Even if we had more WOW style random fights if the focus on the burst remains PCT will continue to be very strong because it excels at its burst design better than any other class, that’s what makes it more modern designed
    (0)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  8. #8
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,804
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Doesn't mean it doesn't fit the DDR model on mobility either. One doesn't prevent the other. I don't understand the point of your reply? I do not disagree with your view on the burst flexibility either. If anything, it actually helps the job on uptime flexibility indirectly which still feeds into the damage / uptime single axis we have been dealing with for a while now.
    (1)

  9. #9
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,894
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Valence View Post
    Doesn't mean it doesn't fit the DDR model on mobility either. One doesn't prevent the other. I don't understand the point of your reply? I do not disagree with your view on the burst flexibility either. If anything, it actually helps the job on uptime flexibility indirectly which still feeds into the damage / uptime single axis we have been dealing with for a while now.
    Because PCT’s design doesn’t uniquely work only because of DDR. You could shove PCT into WOW style endgame raids and it would still perform solidly (within reason of the design of 14’s classes)

    Nothing in PCT’s design massively benefits from DDR style design over any of the other 7 casters PCT benefits from the unique way it builds its burst

    It does better than BLM because BLM is a class designed for ARR but PCT’s design doesn’t really have noticeable benefits over RDM or the healers in the DDR design, it just can shove things around that aren’t needed. That’s more my point, I’m not sure why you think PCT uniquely benefits out of the casters for the DDR design
    (0)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  10. #10
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,804
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    I'm still not sure why you keep bringing up WoW. Within XIV's current design, it works outstandingly well. It doesn't mean it wouldn't work in other environments.

    RDM works well within that frame as well, yes. Never said the opposite?
    (0)
    Last edited by Valence; 10-27-2024 at 05:14 PM.

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