Quote Originally Posted by Cheapshot View Post
You’re right, it’s a you thing. But that’s ok! As long as you understand you might just have a bit of face blindness. It’s normal. There’s a lot of divide on this because recognizing faces is a biological factor determined subconsciously in the brain. Recognizing things that are different is a survival instinct. Some people are gonna see two eyes a nose and a mouth and go “yep, face”, and some people are gonna notice immediately if someone shows up with a different nose. If someone has ever gotten mad at you irl for not noticing their new haircut or glasses, then you’ve run into this before. So when you or others who respond similar to you see people talking about the differences in faces but it all looks the same to you, try to be understanding. That’s probably just what’s going on.

I’ve tried to be accommodating of that with my feedback in that thread by showing as many detailed markups and direct overlay gifs as I could. If I can at least show people that “yes, there are physical changes to the shapes of features”, then I have a foothold. I can hope to convince others that if they know now things changed but can’t tell the difference, then they shouldn’t mind if things are made to more resemble the original faces again, right? If you didn’t notice things changed, then you shouldn’t mind if they change back. They can modify the new base mesh to more closely recreate the original feature shapes. Everything would look just as good in the new lighting with higher resolution textures.
Why does it have to be one party having "face blindness" and not the other party having an overreaction to a miniscule change?