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  1. #1
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,955
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    I think it's not just due to budget constraints, it feels like a creative vision problem as well.
    I've been thinking about it lately but for being a video game XIV takes little advantage of it's own medium.

    The story and gameplay are often very disconnected, or I guess segmented into their own little pockets.
    An overwhelming majority of quests are just you going to a place to talk to a guy, reading text boxes, before he sends you off to do the same thing again somewhere else, broken up by the occasional "go there and kill two enemies" quest or a dungeon.
    The rare solo instance, and I guess variant dungeons to an extent, is the only time where the storytelling is integrated into the actual gameplay portion of the game.
    (9)
    Last edited by Absurdity; 08-27-2024 at 05:28 AM.