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Thread: PvP 7.1

  1. #51
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,019
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Valence View Post
    I never said that Silence was to be used on Eventide.
    The only moment you can use Silence on a DRK is when they plunge in, else they're just at the back of their team waiting for the engagement to start. If they're behind or within their team, being silenced is meaningless because they're safe, and can safely ignore it (why would they waste purify there?). When they do rush in, they'll have purify up, making your silence irrelevant.
    I do not know how to explain it better.
    It is just just one Silence, it is multiple Silence from all directions
    The idea is to force DK to choose to use his GCD on his own survival instead of Plunge and Slated Earth
    Purify?
    Don't matter
    He used his GCD and his HP already dropped, his next option of GCD is still either Recuprate or Plunge
    Also, if his hp drop below 50% mark, Seiton Tenchu will get him.

    Silence him or let him free of doing anything he wants, which option do you choose?
    I am not going to make a DK Premade just to kill another DK Premade

    If he used Eventide early?
    Don't matter, we are not still not going to let him leave and deny him for obtaining BH.
    His survival ability will only slope downward as game goes on.

    What makes you think why there are so many DK scripted Eventide nowadays?
    Seiton Tenchu is either instant kill or no effect and it should never trigger Eventide.
    If Seiton Tench is succuessful but Eventide triggered, it is 100% this DK is scripted

    I am not going to make a DK premade just to kill another DK pramade.
    It achieves nothing.
    DK by default is very pathetic on Frontline but nothing can be done due to Crystal Conflict
    Offense, Defense, and Mobility; a tank job should only have 2 of 3 characteristics and DK is the only job ACE in all 3.
    (3)
    Last edited by Divinemights; 09-14-2024 at 07:34 AM.

  2. #52
    Player
    FatCatEnjoyer's Avatar
    Join Date
    Feb 2024
    Posts
    39
    Character
    K'lani Heartthorn
    World
    Adamantoise
    Main Class
    Dancer Lv 100
    lol just because someone else has faster reflexes than you doesn't mean it's scripted. eventide is so responsive that it's actually pretty easy to hit it in response to ninja lbs. I have no idea how fast *you* are, but to some of us, a second is an eternity
    (0)
    Last edited by FatCatEnjoyer; 09-14-2024 at 12:17 PM.

  3. #53
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,019
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by FatCatEnjoyer View Post
    lol just because someone else has faster reflexes than you doesn't mean it's scripted. eventide is so responsive that it's actually pretty easy to hit it in response to ninja lbs. I have no idea how fast *you* are, but to some of us, a second is an eternity
    Not with Seiton Tenchu
    It also comes with an animation lock once takes effect, just not as visible as Meterodrive
    it only fails when HP is not at 49%.
    (0)
    Last edited by Divinemights; 09-14-2024 at 12:40 PM.

  4. #54
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    3,575
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Divinemights View Post
    It is just just one Silence, it is multiple Silence from all directions
    The idea is to force DK to choose to use his GCD on his own survival instead of Plunge and Slated Earth
    Purify?
    Don't matter
    He used his GCD and his HP already dropped, his next option of GCD is still either Recuprate or Plunge
    Also, if his hp drop below 50% mark, Seiton Tenchu will get him.

    Silence him or let him free of doing anything he wants, which option do you choose?
    I am not going to make a DK Premade just to kill another DK Premade

    If he used Eventide early?
    Don't matter, we are not still not going to let him leave and deny him for obtaining BH.
    His survival ability will only slope downward as game goes on.

    What makes you think why there are so many DK scripted Eventide nowadays?
    Seiton Tenchu is either instant kill or no effect and it should never trigger Eventide.
    If Seiton Tench is succuessful but Eventide triggered, it is 100% this DK is scripted

    I am not going to make a DK premade just to kill another DK pramade.
    It achieves nothing.
    DK by default is very pathetic on Frontline but nothing can be done due to Crystal Conflict
    Offense, Defense, and Mobility; a tank job should only have 2 of 3 characteristics and DK is the only job ACE in all 3.
    I have trouble following you and it just seems we are just not playing the same games.

    Around here DRKs only engage when they're about to suck everybody in, and they don't need more than 5s to do it, which is way enough to cover the whole operation with a Purify. No matter if you have 1 or 10 silences or whatever cc you can imagine, one Purify is enough to nullify them all. Once they have drawn everybody in, if they get crowd controlled to death isn't a problem anymore because they have done their deed and the rest now lies in the hands of the rest of their premade for the clean up, whether they can pop Eventide or not. If you kill them after because they couldn't use Eventide or whatever, then great, but your whole alliance is still dead anyway, which is why they rarely die after the fact in the first place, since nobody is left to threaten them, and whoever is left managed to stay alive with guard or other means somehow and is probably trying to save their live instead of continuing to hit the DRK.

    I don't understand why it is so hard to comprehend that Purify is a barrier that will prevent all kinds of normal crowd control like silence, and that the only things that WILL go through are Meteodrive or Miracle, for which I do agree there is a small window to act if you have you whole alliance actually acting upon it and focusing the DRK (which never happens, but perhaps it does on JP idk).
    (2)

  5. #55
    Player
    Naizakane's Avatar
    Join Date
    Apr 2017
    Location
    Gridania
    Posts
    111
    Character
    Daca'a Fashonti
    World
    Ragnarok
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Divinemights View Post
    What makes you think why there are so many DK scripted Eventide nowadays?
    Seiton Tenchu is either instant kill or no effect and it should never trigger Eventide.
    If Seiton Tench is succuessful but Eventide triggered, it is 100% this DK is scripted
    Source: dude trust me
    (0)

  6. #56
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    473
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Get ninja LB's once and you just adjust. I'd the team is on point what others have said is true. You only have one job, and if you die doing it most your Battle High will be back as you respawn.

    As for reacting... I moslty just guess. I can usually hear the audio ques for Sam and see the positioning of warrior to dodge pulls. Monks and ninjas are a little harder.
    (0)

  7. #57
    Player
    Mercury_Grey's Avatar
    Join Date
    Nov 2018
    Location
    Ul'dah
    Posts
    107
    Character
    Jaune Suzaku-kissed
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Divinemights View Post
    It is just just one Silence, it is multiple Silence from all directions
    The idea is to force DK to choose to use his GCD on his own survival instead of Plunge and Slated Earth
    Purify?
    Don't matter
    He used his GCD and his HP already dropped, his next option of GCD is still either Recuprate or Plunge
    Also, if his hp drop below 50% mark, Seiton Tenchu will get him.

    Silence him or let him free of doing anything he wants, which option do you choose?
    I am not going to make a DK Premade just to kill another DK Premade

    If he used Eventide early?
    Don't matter, we are not still not going to let him leave and deny him for obtaining BH.
    His survival ability will only slope downward as game goes on.

    What makes you think why there are so many DK scripted Eventide nowadays?
    Seiton Tenchu is either instant kill or no effect and it should never trigger Eventide.
    If Seiton Tench is succuessful but Eventide triggered, it is 100% this DK is scripted

    I am not going to make a DK premade just to kill another DK pramade.
    It achieves nothing.
    DK by default is very pathetic on Frontline but nothing can be done due to Crystal Conflict
    Offense, Defense, and Mobility; a tank job should only have 2 of 3 characteristics and DK is the only job ACE in all 3.
    I'm going to ask wher eyour proof is DrK is pathetic on frontline. You can get some sneaky kills as DrK on certain maps. even then DrK can set up wombo combos with just his salted earth. Eventide scales wiht HP so burst him down, force that DrK to use it to survive and boom their LB DMG is very bad. Lets also ignore the fact that BLM out shines DrK in those roles besides their HP being low
    (0)

  8. #58
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    473
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Are... are you saying black mage is better than dark Knight? I don't understand your argument here :|
    (0)

  9. #59
    Player
    ThreeBeastSmile's Avatar
    Join Date
    Jul 2014
    Posts
    41
    Character
    Raccam Tantaram
    World
    Omega
    Main Class
    Reaper Lv 100
    Chucking in my few pennies then.

    Don't got many genuine hopes as such. I foresee the "changes" taking the form of a repackaged Borderland Ruins and perhaps Astralagos and calling it new content. Stuff revolving around map variety in places other than CC, which the game could do more with really. Just slightly more ways to engage in PvP.

    As far as combat IS concerned though, lot of jobs didn't pick up many new tricks in PvEland, and so a lazy review of what currently exists may deem that nothing really needs to change. For example, RPR, and so long as Gluttony is not reintroduced there's simply no reason to "upgrade" its kit. Or MNK, their Phantom Rush is still relevant. From an aesthetics standpoint anyway. I mean, they could, it's happened before, but at the same time, they don't actually have to. If they wanna be as lethargic (heh) as can be with that for now.

    That said... I might appreciate seeing DRK having its kit checked out and revised, if only for the veritable deluge of griping about it to cease. Also, though it may just be me, but the commander wonderland we're seeing right now only really proliferated into fever pitch with the DRK of this moment in time, with one being needed, apparently, every match with their accompanying dorito (or square, or circle, or ignore marker) hat like it's just so. Selfish as it is, I'd rather mass PvP modes move away from that dross. Sooner the better. This has got to be one of the most dull metas (at least for FL) that's ever been seen.

    Miracle of Nature on WHM being gone would be nice. Stylistically I've found it jarring since inception that it was on that job, honestly, and functionally it's a bit iffy existing as a non-LB "special" cc. The only one there is, and being constantly wrangled with in terms of where it fits because of it. One of those strange WoW imports, and just because it's there doesn't mean this game needs it too.

    The rest is just personal nit-picking. MNK's Meteodrive rendering them into a rat job in this build, SAM's LB just being lazy. But they're not broken, it's just how I feel about them, therefore wouldn't mind if they did change a fair bit. Finally, I'd like to see VPR remain as a straight no frills damage dealer, despite what seems like a cacophony of outcries regarding how the job doesn't really work. Are peeps who immediately cancel LB into Ouroboros three times in a row among those giving feedback? I'd pray not (I skim streams from time to time and believe you me I've seen that and more). Statistics around contextless job popularity and wanton user error don't make for reliable takes. The job's already had a rough enough time in PvE with needless fixes. It's just in wanting of a couple o' bolts tightened up on it, like how fast damage registers on some of its skills.

    Kind of like PCT as it is too, though I might be being biased because it has the faintest shades of old RDM, and I very much enjoyed old RDM.
    (1)

  10. #60
    Player
    Loggos's Avatar
    Join Date
    Nov 2011
    Posts
    991
    Character
    Kaeya Alberich
    World
    Twintania
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Aidorouge View Post
    I can also see them gutting most/all heals from WHM/SCH/AST/SGE to give them other tools to use because I can count on one hand the number of times I've seen people healing others in PVP (Frontlines or Crystaline Conflict), and I certainly know that I've rarely bothered to do it.
    Re: healers - Please no. If that's on the table PvP is gonna lose a fair share of its appeal for me. I say that as a multi "main", who enjoys each role (dps/tank/healer) equally in pvp.

    CC is the only place where healers are still fun and the fact that they can heal is an integral part why. The resource management of your limited heals and the on-the-spot evaluation of when to spend your charges on damage or healing (in case of Ast/Sch) is incredibly compelling. It forces fast reading of situations coupled with good decision making.

    Healing is a strong tool in the hands of the right players and allows for different paths to victory.
    If everyone is just a dps then it's just all the same: focus people down as fast as possible on every job.
    But with heals/mitigation you get more variety: you can also give your team an edge by keeping (your good) players alive longer, esp. after the enemy dumped all of their precious cooldowns on them but still didn't get the kill.

    I enjoy a good dps and tank too. Getting kills out of smart and aggressive DPS gameplay or resilient tanking is incredibly satisfying. It's two different flavours enriching the game mode. Healing adds a third flavour of gameplay I just really don't want to miss.
    (2)
    Last edited by Loggos; 09-19-2024 at 09:27 PM.

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