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Thread: Dying as healer

  1. #1
    Player
    Aviatorhead's Avatar
    Join Date
    Jul 2024
    Posts
    51
    Character
    Honey Slaughter
    World
    Excalibur
    Main Class
    Culinarian Lv 90

    Dying as healer

    I like to queue for 4 man dungeons as a solo healer for fun and have been doing so for years. But, as a human, I make mistakes, and sometimes I end up dead during one of the bosses.

    Think of this interaction on the other roles. I die as tank or DPS, 99% of the time I will be resurrected. But if I die on healer, I am beholden to my dps having picked one of the few classes in the game that can rez, or I just get to watch everyone else enjoy the fight. It's even worse in higher lvl dungeons as my team will have the self mit/heals to just drag the fight to the end without me (a fight that is longer now that I'm not there to contribute)

    I want to play the game. I don't think it's fair that because I messed up once or twice during a fight that I'm stuck just watching for minutes while everyone else gets to play. Tank and DPS don't have to suffer through that nearly as much as healer does. Yes, there absolutely should be SOME punishment to death, obviously, but would it really hurt anyone if, say, 25secs or whatever after the healer dies and everyone else is still alive, the healer get resurrected? Even if it's just exclusive to 4 man dungeons.

    I just can't stand being forced to do absolutely nothing because I made a dumb mistake. I'm not a God at this game, it will happen, and I think lessening the punishment here would do a lot to make the role less intimidating to new players.
    (6)

  2. #2
    Player
    Nero-Voidstails's Avatar
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    Nov 2023
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    833
    Character
    Nero Tsukimi
    World
    Zalera
    Main Class
    Gunbreaker Lv 100
    that's why I think the penalty need a rework because of those situation or watching a tank solo a boss while everyone wait
    (5)

  3. #3
    Player
    Besame's Avatar
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    Apr 2016
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    1,027
    Character
    Calista Fallon
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Nero-Voidstails View Post
    that's why I think the penalty need a rework because of those situation or watching a tank solo a boss while everyone wait
    I smiled when I read this. During the last MGQ in a later dungeon the healer, myself and the other dps died with about 1/4 left on the boss. The tank, (not saying which class because I don't want nerfs on my own), solod the rest of the boss and we got the complete. I called him a hero and moved along very grateful hehe.
    (0)
    "Fanboy is gaming jargon used to describe an individual that has gone beyond the point of being a PC or console game fan and, during online chats or discussions, shifts to defend the program at all costs, unable to take any criticism or acknowledge any shortcomings of the game or gaming console."

  4. #4
    Player
    Almandaragal's Avatar
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    Sep 2017
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    43
    Character
    Almandaragal Sedai
    World
    Jenova
    Main Class
    Red Mage Lv 100
    This just sounds like a time where you can experience some personal growth.

    As you mentioned, we're all human and make mistakes. This does sometimes result in death. Yes, even when playing a healer. We need healers to queue up (premades notwithstanding), so one will be a healer. It's not the end of the world if you die as the healer. Oh no, we have to restart a boss battle that might be a whole 4 minutes from pull to completion at best. The party will be okay, and so will you. Part of playing a game is potentially being challenged once in awhile. If healers had an auto-res, where would the actual chance of losing go? Many people don't quite realize it without thinking about it, but reward with no risk of failure often doesn't feel as good in the long run.

    In short, it's absolutely fair that you can die and the team ends up wiping or finishing the last 30 seconds of a boss without you. That most of the tanks can solo bosses given enough time is a whole other issue, but largely irrelevant here. If you die and there's no res DPS in the party, release and come back. It's not going to hurt anything to have an oopsie and try to learn from it.
    (1)

  5. #5
    Player
    Naryoril's Avatar
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    Sep 2013
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    229
    Character
    Y'sira Nia
    World
    Leviathan
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Almandaragal View Post
    This just sounds like a time where you can experience some personal growth.

    As you mentioned, we're all human and make mistakes. This does sometimes result in death. Yes, even when playing a healer. We need healers to queue up (premades notwithstanding), so one will be a healer. It's not the end of the world if you die as the healer. Oh no, we have to restart a boss battle that might be a whole 4 minutes from pull to completion at best. The party will be okay, and so will you. Part of playing a game is potentially being challenged once in awhile. If healers had an auto-res, where would the actual chance of losing go? Many people don't quite realize it without thinking about it, but reward with no risk of failure often doesn't feel as good in the long run.

    In short, it's absolutely fair that you can die and the team ends up wiping or finishing the last 30 seconds of a boss without you. That most of the tanks can solo bosses given enough time is a whole other issue, but largely irrelevant here. If you die and there's no res DPS in the party, release and come back. It's not going to hurt anything to have an oopsie and try to learn from it.
    OP's problem isn't wiping or the party finishing up the last 30 seconds without them, their problem is basically what you call "largely irrelevant here": having to wait for a long time for the tank to finish soloing the boss, maybe with the help of some dps for at least part of the battle.

    I agree, an auto ress for healers can't be the solution, but it is a fact that the punishment for the healer making a fatal mistake is pretty harsh in 4 man content, either for the healer personally or for the whole party. I'm not sure what the solution would look like though. Tanks not being able to solo bosses is probably a part of it. Maybe making healers more durable could be another part.
    (4)

  6. #6
    Player
    Kyanari's Avatar
    Join Date
    Jul 2019
    Location
    Gridania
    Posts
    31
    Character
    Canary Underlight
    World
    Gilgamesh
    Main Class
    Scholar Lv 100
    Maybe phoenix downs can be useful during combat and outside POTD in this case rather than bringing back spells on other jobs than red mage and summoner.
    (4)

  7. #7
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    My only complaint is that randomly every 5mins, and sometimes as low as 30s, i get roughly 2 seconds of lag. So as much as I like to occasionally play healer, like OPs post, doesnt matter if im dead. So Ive reserved playing healer only when its 8man content. (I normally main RDM, but due to the same issue, ive been playing tank for the 99 stacks of vuln)
    (0)
    CLAIRE PENDRAGON

  8. #8
    Player
    LilimoLimomo's Avatar
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    Jul 2023
    Location
    Windurst
    Posts
    1,134
    Character
    Lilimo Limomo
    World
    Siren
    Main Class
    Black Mage Lv 100
    The issue isn't that you die and can't be brought back to life, it's that you die and everyone else lives. In a game with the Role Trinity, every job needs to depend on the others. DPS and tanks shouldn't be able to stay alive for meaningful periods of time without a healer's support; the times when they can stay alive represent a glaring flaw in the Trinity.

    In most fights, DPS will end up dying to unavoidable damage, but tanks can (slowly) solo the majority of boss fights because their sustain is through the roof. Outside of double-pulls, healers generally don't have much of a job to do.
    (3)

  9. #9
    Player
    PorxiesRCute's Avatar
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    Dec 2021
    Location
    Gridania
    Posts
    313
    Character
    Nekhii Qestir
    World
    Kraken
    Main Class
    Botanist Lv 100
    I don't understand why Phoenix Downs are so limited. You can only carry one per person anyway, so it's not like they'd trivialize anything. Is this or is this not a Final Fantasy game?
    (2)

  10. #10
    Player
    Jaxtaro's Avatar
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    Jul 2024
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    Character
    Jaxtaro Scaramucci
    World
    Halicarnassus
    Main Class
    Machinist Lv 100
    Imagine how everyone who dies after you and is also unable to rejoin, or who on every single raid waits patiently for their lowest priority res also feel, because you're not uniquely inconvenienced.

    What's more, this entire "If I die, we deserve to wipe" sense is insanely toxic.
    (2)

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