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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,822
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    I see absolutely no reason to replace perceived inter-role homogeneity with intentional intra-role homogeneity.

    If melee are overly similar, that's a reason to address job design and build upon their unique aspects (e.g., the twin blades vs. double-blade of Viper, the inner energy of Monk, the jumps/dives of Dragoon, etc.) to make their shared portions a smaller part of the noticeable whole by expanding the gameplay of each, not a reason to make each job more similar to its opposite in its gear type (NIN to VPR, DRG to RPR, MNK to SAM).
    (2)
    Last edited by Shurrikhan; 08-31-2024 at 08:55 AM.