For me, it was EW EX1 and EX2 being too dark/too bright.
Example to me is
Hades had a well lit arena where you can see the effects etc, EX1's background and arena were very much of the same-ish color palette with bright neon attacks. This is bad, well to me at least because it's painful to look at for a long time (like farming extremes)
EX2 suffers from this as well, bright background on really bright aoes, I get their themes is just that I can't help but feel like visual clarity is being lost.
I never noticed any glaring issues personally in ShB and I did all EXs when they were current content (I missed Hades and Memoria) not once did I feel 'oh god my eyes make it stop'.
I saw it alot in EW in alliance raids and normal raids where raidwides are essentially a flashbang. More and more effects at the expense of visual clarity, no joke I had forgot to disable other people's chars after a friend was showing me BLU skills and I was blind as a bat. I couldn't see the boss, I couldn't see anything.
Another critique is SMN summons for EW, summoning him is 1. obstructive 2. his attack has so much white saturation into it that it counts as a little flashbang, this is...bad.
For DT, I couldn't help but notice an increase in flashing white in skills of Picto and Viper and I noticed being unable to look at certain animations. Ie. I'm fine with reaving maw, but something like steel maw hurts to look at. I either have to disable full effects or not do it.
There's also Blizzard in Cyan for Picto that I noticed have this hm...intense white? into it. I can think of Comet in Black and other picto skills, once you use it often it kinda hurts.
This is what I meant by visually getting worse. I don't have more examples off the top of my head. I can think of EW Alliance raid 3's last boss raid wide Eulogia? Or something and P12's raidwides...
What's upsetting is that the game wasn't like this before. Also I never had issues with any other game, I don't know how they managed to mess it up this bad. They need to hire someone to add more accessibility options. I trusted them to preorder the expansion and renewed my sub, I never thought they'd deliver a product that will start hurting me. I never had issues with any game except this.I'm sorry to hear that. It would be nice if they can add in more settings for disabilities, but I think it's pretty normal that disabilities are not at the forefront of people's minds when designing things and are often addressed afterwards. I know it's frustrating but it's not really unique to SE and it's hard to account for every possible disability and their varying level of effects on people.
I made a video with my characters' facial expressions. I don't know if male midlander suffers from it, but things like smiles are alot worse, alot of expressions suffer from twitchy mouth/eyebrows...Why? I'm not saying about the expressions chosen in cutscenes, but I'm sure if my character smiles it'll look horrific. The corners of the lips are way too upturned, imo. That's an interesting way to look at it. I speak of how currently expressions give abit of an uncanny valley feel to me. If I were to compare old smile expression vs new smile expression, I honestly feel the new one gives a more unhinged/weird look. I noticed it on my male viera alt. It gets mentioned in the graphical update feedback thread. [1] I did a detailed bug report on it but got slapped with a dupe but even then a bug report doesn't address how strange imo expressions look. It's hard to explain without having access/comparison to the old ones (which I had in my bug report).I didn't really notice that since the expressions in this game, while good at conveying emotion, have never exactly been what I'd imagine any character or myself doing. So in the end I just don't think of it as my story or my character, but rather SE's story and that in their story/world people express themselves... like that, in this heroic way that nods a lot.
I'll give the below 30FPS a go! ThanksOh? I thought that was all fixed now in DT with max settings. I'm using DLSS with the FPS < 30 frame rate threshold trick on 1080p.
It is, but the fact that it took them sooooo long to actually address it was frustrating (think it was something like 6 months? Not sure). It generally feels that PVP, specifically FL is neglected by them. Hardly anyone does CC on Chaos and if they do you run into the very same people, it was fun when it first released...but yeah.If it's what I think you mean where a PLD covered someone so they could capture points, I remember that got fixed. Bugs do happen sometimes in any online game or any program at all. Even Apple releases bug fixes regularly for example.
They should've taken more time with this and perhaps even beta tested and seen player feedback. My miqo and female viera noses got drastically changed in the nose bridge area, the bump that was prominently there (not low poly I'm sure) is gone. We're talking about reshaping features and beautification of characters. Female aura Face 2's mouth lost ALL charm it had before. Everyone has prominent philtrum even if they didn't have it. This is a poorly implemented and rushed graphical update in my opinion, I notice alot of this strange hmm wet clay-like feel to dark skinned characters. They slapped lipgloss on everyone, so even male characters have weird glossy lips. It's...weird. Anyway.I suppose I can understand that, but is SE supposed to just not do the graphics update?
They already avoided updating characters in a significant way. What I mean by that is, you are attached to the tiny nuances of the character and those changed it a lot for you, but they could have changed it a lot more drastically if they hadn't been concerned about this exact issue (of the attachment to the nuances of the rigid and low-polygon models they've had for 10 years). So they have tried to strike a balance, improving the models, lighting and texture quality a little but still trying to retain it mostly.
For me personally, I'd see it as "a new character for a new 10 years" because characters can evolve over time.
I think you have a positive outlook on it, I'm merely disappointed by it, because I feel like there's alot of compromises on my end.... I would've rather had them introduce something like cross DC PF/DF over this.