It’s not because I specifically said is tank sustain in WOW still too strong……debatable. I don’t want to argue too strongly about WOW because I don’t play it directly. I just know if I said directly “I want sustain nerfed again in WOW” you’d just retaliate with “you just hate tanks in all games and obviously want to ruin everyone’s fun” (don’t deny it)
I’m not qualified enough to speak on WOW’s sustain. I know as far as they get hit far more than 14’s tanks and as such they have stronger sustain on average. If that clear is any indication of the balance of high end tanks yeah I’d probably advocate nerfing them further if I had any leg in the race but i also know blizzard has been willing to do that and healers in WOW aren’t treated like 2 year olds.
This still doesn’t in any way affect the fact that the WOW tank nerf hasn’t caused their population to completely collapse like has been stated in this thread. Based on my rudimentary understanding of how WOW’s tanks work that clear looked like a ShB WAR or a SB DRK situation, possible but requires coordination and skill, you don’t just press the win button every 30 seconds, but like I said I’m just guessing at skill effects here so this part could be wrong
But yes my position is not inconsistent because if that’s a common phenomenon in WOW I would 100% also advocate to nerf their tanks, I just don’t have a leg in the race
My position has always been and will always be “in a trinity game all roles should rely on all other roles in all content” and this includes the tank directly relying on the healer, not relying on the healer by proxy of keeping the DPS alive



Reply With Quote

