Quote Originally Posted by Terhix View Post
You can absolutely compare the fact that having had a similar problem, nerfing not one but all tanks, and not once but twice, not only hasn't lead to a massive exodus of players that Anjou alluded, but the expansions ended up being massively popular.
Yes, but is it the case here? I don't think so.
Even Post nerf, WoW tanks sustain is still way above what XIV tanks can do.
The nerf was around 50% of their sustain on most abilities. This should give you a hint about how broken it truly was.

I'll repeat but healers have other responsibilities and more heal to do to protect the party as a whole.
WoW tanks can still keep themselves up, they only require healing when there's a spike of damage.

Here's a bonus to back it up, I know Supersnow will absolutely love it.
Guardian druid solo tanking endgame content with no healers at +11 difficulty, as far as I know it's just a challenge to go above +10.